Director, Game Product Manager

Playdemic

Manchester

On-site

GBP 100,000 - 170,000

Full time

14 days+
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Job summary

Playdemic, based near Manchester, seeks a Director of Game Product Management to own KPIs and opportunities, partnering with studio leaders to ensure our games are set up for success. You will oversee feature lifecycles, drive data-driven decisions, and mentor a team of Product Managers to deliver impactful updates for Golf Clash and related titles.

The role requires strong leadership, a track record of data-backed decision making, and experience delivering live mobile games.

Qualifications

  • 7+ years of experience in product management, system design, live operations and data science; mobile game experience.
  • Experienced Manager and mentor of people.
  • Previous experience working as a Data Scientist.
  • Experience driving performance metrics across teams.
  • Influence with examples of data-based decision-making.
  • Must have the passion, the guile to sell your ideas and influence other partners, and the desire to accomplish those ideas.
  • Must love creating fun, compelling, and engaging user experiences.
  • Demonstrate scientific method experience testing qualitative hypotheses with quantitative data.
  • Experience at dissecting and analysing games, systems, and features, and core game loops.
  • Curiosity to understand the market movers and shakers.
  • Experience managing or understanding of Mobile Sports games or character collector games.

Responsibilities

  • Own KPIs and work with other leaders to drive results.
  • Oversee the Product Management discipline with inspiration and motivation.
  • Build partnerships with game leadership and EA development partners.
  • Collaborate with studio leaders to define KPIs for vision, mission, strategy.
  • Oversee ML forecasting pipeline with Finance to monitor expectations.
  • Influence product plans with production, design and marketing to hit KPIs.
  • Partner with operations to evaluate live services tools and opportunities.
  • Achieve targets for business opportunities.
  • Lead product strategy and prioritisation discussions for all games.
  • Lead feature impact assessments and provide recommendations for iterations.
  • Identify and analyse industry best practices for optimisation and merchandising.

Skills

Product management
Data science
Mobile games
Leadership & mentorship
Data-driven decision-making

Education

Bachelor's or Master’s degree in Business Administration, Computer Science, or related field, or equivalent professional experience

Job description

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010 by leading Games Industry entrepreneurs, Playdemic is a BAFTA Award-winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash. Our culture and values place great emphasis upon autonomy and empowerment. We believe in encouraging people to be the best they can be by giving them the tools to achieve their goals. Our personality is to be creative and to encourage creative risk taking. This is combined with a flat and transparent approach to decision-making that creates a shared culture of success. Golf Clash has been entertaining millions of players for over 6 years and our goal is to continue providing exciting new features and content to our fans for many more years to come. If you want to create games for millions of players to enjoy on the go, then this is the job you’ve been looking for! We are committed to constantly improving our working practices and collective knowledge through training and supporting each other. As Playdemic’s Director, Game Product Manager, you will report to the Studio GM, at Playdemic and will be responsible for identifying which KPIs and opportunities are targeted to ensure our games are set up to succeed. You will collaborate with the studio leaders on how to best achieve required KPIs and owning feature lifecycles and ensuring that hypotheses are measured and iterated upon. This is a leadership role that involves a high level of interaction with studio leadership and staff, product leadership, and development partners. Based at our Wilmslow office, near Manchester, you will be the Product KPI expert for Playdemic, and will mentor a team of Product Managers.

Key Responsibilities
  • You will own KPIs and work with other leaders within the team to drive results
  • You will oversee the Product Management discipline; inspire and motivate teams through personal example and enthusiasm
  • You will build a partnership with your game leadership team, establish trust and credibility with studio leadership and EA development partners
  • You will collaborate with the studio leaders to help define our KPIs for our vision, mission, and strategy
  • Oversee the Studio Machine Learning Financial forecasting pipeline for all games, working with our Finance team to ensure we’re monitoring and meeting expectations.
  • Influence product plans and partner with production, design and marketing to deliver on key KPIs
  • Partner with the operations team to evaluate live service tools and other opportunities
  • Achieve targets for business opportunities
  • Lead product strategy and prioritisation discussions for all games
  • Collaborate with studio leaders and game teams to lead feature impact assessments and provide applicable recommendations to affect future iterations
  • You identify and analyse industry best practices for optimisation, merchandising, and feature implementation
  • You will increase user and competitive research to identify user segments, highlight areas of opportunity, and present applicable findings to the team
Qualifications
  • 7+ years of experience in product management, system design, live operations and data science; mobile game experience
  • Experienced Manager and mentor of people
  • Previous experience working as a Data Scientist
  • Experience driving performance metrics across teams
  • Influence with examples of data-based decision-making
  • Must have the passion, the guile to sell your ideas and influence other partners, and the desire to accomplish those ideas.
  • Must love creating fun, compelling, and engaging user experiences
  • Demonstrate scientific method experience testing qualitative hypotheses with quantitative data
  • Experience at dissecting and analysing games, systems, and features, and core game loops
  • Curiosity to understand the market movers and shakers
  • Experience managing or understanding of Mobile Sports games or character collector games
  • Bachelor's or Master’s degree in Business Administration, Computer Science, or related field, or equivalent professional experience
Bonuses
  • Proficient in data modeling; both predictive and prescriptive analytics
  • Experience in mobile app development or managing online live services
  • Experience managing or understanding of Mobile Sports games or character collector games
  • Previous Lead Product Manager experience at EA or in similar roles in other companies
About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.

  • healthcare coverage
  • mental well-being support
  • retirement savings
  • paid time off
  • family leaves
  • complimentary games, and more

We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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