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MBN Solutions is seeking a Founding Applied AI Engineer to architect multimodal agents that observe, reason over live frames, and act across devices in real-time. You will drive the core engine from day one and push frontier vision models into production.
The role focuses on building production-grade autonomy with robust loops, handling edge cases, and delivering reliable automation in demanding environments for top studios.
Ever built agents that actually act in the real world, rather than just outputting text in a notebook?
Have you wrestled with Vision-Language Models (VLMs) or Vision-Language-Action models (VLAs) - pushing past raw frame analysis to build systems that observe, reason, decide, and recover when things inevitably go sideways?
Do you thrive on solving messy, real-world problems where bulletproof reliability matters far more than shiny, brittle demos?
If that sounds like you, keep reading.
We’re an early-stage startup building truly autonomous agents that test games the way real players do. No scripted bots. No fragile automation. We’re talking about high-performing agents that observe gameplay, reason over streaming images and video frames, and take continuous action across real devices.
The goal is simple to state, but brutal to execute: make top studios trust autonomous agents more than manual QA.
You’ll be shipping production VLM/VLA-driven agents that operate inside live games across mobile and desktop - navigating inconsistent UIs, timing issues, network lag, and all the edge cases that break naive automation.
This isn't research theatre. This is about getting frontier vision models out of research papers and into production.
If you get a kick out of seeing your systems break in the wild, diagnosing why, and making them bulletproof - you’ll love it here.
You’re an Applied AI Engineer, Systems Engineer, or Autonomy Specialist who brings:
Note: You must be eligible to work in the UK or EU.