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Character Art Director

Cloud Imperium Games

Manchester

On-site

GBP 60,000 - 80,000

Full time

Today
Be an early applicant

Job summary

A leading gaming studio in Manchester seeks a Character Art Director to lead the art team for their space-simulation MMO. The ideal candidate will have significant experience in character art leadership and 3D software. This position offers the chance to shape the artistic vision of a universe filled with engaging characters and creatures. Competitive benefits and a commitment to diversity and innovation are emphasized.

Qualifications

  • Proven background in a Character Art Leadership position.
  • Experience in game artwork creation.
  • Ability to create and optimize art pipelines.

Responsibilities

  • Maintain high standards for character art.
  • Provide guidance and feedback to the art team.
  • Collaborate with designers and engineers to enhance player experience.

Skills

Character Art Leadership
3D Software Packages (Maya, Max, Zbrush)
Artistic Direction
Innovation in Art Pipelines

Tools

Marvellous Designer
xGen
Job description

The Character Art Director will be working at the leading-edge of development for the record-breaking crowd-funded project, space-simulation MMO Star Citizen. This role requires a dedicated and dynamic individual who can excel both as an artist and as a team leader. A leader - to act as a motivational catalyst for the entire Character Art team producing the heroes and villains of Star Citizen. And, as an artist, to provide both inspiration and direction to execute on the look and feel of a universe filled with interesting characters, creatures and alien races. What does a Character Art Director at CIG do?

  • Work alongside the Art Directors to maintain the high standards of characters needs for Star Citizen.
  • Learns and leverages CIG's proprietary workflows to continually push the visual fidelity of the Star Citizen universe.
  • Empowers artists to deliver exceptional character art through guidance, feedback and clear visual benchmarks in Star Citizen.
  • Collaborate with game designers, artists and engineers to ensure that art appropriately enhances the player experience and provides visual solutions to problems.
  • Work directly with production to ensure that schedules and plans meet business and project needs.
  • A proven background in a Character Art Leadership position, creating unparalleled artwork for games and/or film.
  • Experience in identifying technical and developmental risks and obstacles, creating innovative solutions to overcome them while promoting new and innovative ways of working.
  • Ability to create and optimize art pipelines and workflows, particularly in conjunction with technical artists.
  • Expertise in creating a unique and cohesive art style that can be shared and consistently maintained across the project.
  • Knowledge of major 3D software packages (such as Maya / Max and Zbrush. Expertise with Marvellous Designer and xGen would be advantageous).

If you are an experienced, driven, and sci-fi mad Character Artist, we are keen to hear from you!

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole., CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

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