Animation / Technical Animator -Talent Pool (EU)

Side

London

On-site

GBP 30,000 - 50,000

Part time

14 days+

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Job summary

A global video game company is creating a talent pool for Animation / Technical Animator roles, expressing interest in future project-based opportunities. Applicants should showcase animation skills and proficiency in software like Maya and Blender. Ideal for those passionate about gaming and cutting-edge projects. Positions will be based in London, offering a chance for future engagement in a dynamic environment.

Qualifications

  • A strong portfolio showcasing animation and/or technical art skills.
  • Proficiency in industry-standard animation software.
  • Solid understanding of animation principles and character rigging.
  • Experience with game engines and the ability to implement animations.
  • Familiarity with technical art processes including shading and lighting.
  • Ability to collaborate effectively and provide creative solutions.
  • Strong communication skills and openness to feedback.
  • Passion for the gaming industry and emerging technologies.
  • Flexibility to adapt and work within deadlines.

Skills

Animation skills
Proficiency in Maya
Proficiency in Blender
Understanding of animation principles
Game engine experience
Effective collaboration
Strong communication skills
Flexibility and adaptability

Tools

Maya
Blender
3ds Max
Unity
Unreal Engine

Job description

Animation / Technical Animator -Talent Pool (EU)

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Animation / Technical Animator -Talent Pool (EU)

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Description

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Description

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.

Experience our side of life! For more information, visit www.side.inc

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

How We Keep You Engaged

We believe in maintaining strong relationships with our talent pool. As part of this community, you’ll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.

Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Only resumes submitted in English will be considered.

Requirements

  • A strong portfolio showcasing your animation and/or technical art skills.
  • Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
  • Solid understanding of animation principles and character rigging.
  • Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
  • Familiarity with technical art processes including shading, lighting, texturing, and optimization.
  • Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
  • Strong communication skills and a willingness to accept constructive feedback.
  • Passion for the gaming industry and a keen interest in emerging technologies and trends.
  • Flexibility to adapt to varying project demands and work within deadlines.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Contract
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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