AI-Driven Client Software Engineer Intern — 12-Month Hybrid

Electronic Arts

Manchester

Hybrid

GBP 13,000 - 18,000

Full time

4 days ago
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Job summary

Electronic Arts in the Manchester area offers a 12-month paid internship at EA Mobile - Playdemic, with hybrid work (3 days on site). Start date: July 2027.

You will gain hands-on experience in client feature development, data management, and AI-driven improvements within a top mobile studio. We seek an undergraduate student in their penultimate year (placement year planned) eligible to work in Manchester without visa support.

Qualifications

  • Current undergraduate student in penultimate year, with a planned placement year.
  • Ability to work on data architecture for a live game and to learn AI-driven improvements.
  • Knowledge of C, Visual Studio Code, and relational databases is desirable.

Responsibilities

  • Report to the Feature Development Manager and work on client feature development and user data.
  • Gain experience with data architecture for a live operations-driven game.
  • Investigate AI-driven improvements for processes and code enhancements.
  • Write high-quality, well-implemented code.
  • Eligible to start a full-time, 12-month placement in July 2027.

Skills

C
Visual Studio Code
AI systems
Relational databases

Education

Penultimate year undergraduate with placement

Job description

Electronic Arts in the Manchester area offers a 12-month paid internship at EA Mobile - Playdemic, with hybrid work (3 days on site). Start date: July 2027.

You will gain hands-on experience in client feature development, data management, and AI-driven improvements within a top mobile studio. We seek an undergraduate student in their penultimate year (placement year planned) eligible to work in Manchester without visa support.

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