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3D Modeler

Industrial Light & Magic

City Of London

Hybrid

GBP 30,000 - 50,000

Full time

Today
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Job summary

A leading visual effects studio in London is seeking a Modeler (all levels) to join their team. The role involves designing and building 3D characters and creatures, ensuring high-quality assets for production. Candidates should have proven experience in VFX modeling and proficiency in software like Maya and Zbrush. This hybrid position requires collaboration with various teams and attention to detail in creating photorealistic models.

Qualifications

  • Proven professional experience in VFX modeling with a strong portfolio.
  • Strong spatial awareness and technical skills for complex asset construction.
  • Experience in a feature film or production environment.

Responsibilities

  • Design and build 3D characters and creatures.
  • Create hard-surface models and environmental assets.
  • Collaborate with a cross-functional team.
  • Incorporate artistic skill and technical expertise.

Skills

VFX modeling
Spatial awareness
Technical skills
Collaboration
Attention to detail
Communication skills

Tools

Maya
Zbrush
Job description
Modeler (All Levels) - ILM London
Job Summary

Are you passionate about bringing characters and worlds to life through expert modeling? Join ILM as a Modeler and contribute to the creation of groundbreaking CG creatures, hard‑surface models, and production assets. We’re looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew.

What You’ll Do
  • Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation.
  • Create hard‑surface models and support the construction of environmental assets when required.
  • Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production.
  • Collaborate with a cross‑functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look and functionality of assets.
  • Incorporate artistic skill and technical expertise to develop models that seamlessly integrate into the production pipeline.
  • Participate in creative discussions and provide feedback during team reviews.
What We’re Looking For
  • Proven professional experience in VFX modeling and sculpting with a portfolio that demonstrates expertise in modeling photorealistic assets.
  • Strong spatial awareness and technical skills for the construction of complex hard‑surface assets.
  • Proven experience in creating assets in a feature film or production environment.
  • Proficiency in Maya and Zbrush.
  • Ability to use node networks and procedural workflows is a plus.
  • Strong organisational and time‑management abilities to navigate schedules and meet project demands.
  • Ability to collaborate effectively across departments and assimilate new information quickly.
  • A collaborative team player with excellent communication skills.
  • Exceptional attention to detail and a keen eye for realism.
  • A solid understanding of film production and computer graphics workflows.
Preferred Skills
  • Fundamental skills in subdivision surface modelling.
  • A basic understanding of the full CG pipeline.
  • Production experience with industry‑standard tools and software.
Application Process

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

Hybrid Work

This role is Hybrid, meaning the employee will be required to work a minimum of 2 days on‑site per week at a company‑designated location, and occasionally from home.

Reference: ECNJOBID-206-204-57-56

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