UX Designer, LiveOps Tooling

Brawl Stars

Helsinki

On-site

EUR 70,000 - 100,000

Full time

8 days ago

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Relocation assistance

Job summary

Supercell is seeking a Senior UX Designer for its Helsinki LiveOps Tooling team. You will own the end-to-end UX for internal LiveOps tools, partnering with game teams to uncover pain points and design intuitive, data-rich interfaces that streamline live-game operations.

You'll lead usability studies, collaborate closely with engineers and product managers, and drive user-centered design across multiple teams to deliver impactful tools.

Qualifications

  • Senior UX Designer with experience turning complex workflows into intuitive interfaces.
  • Experience designing data-rich interfaces and multi-step workflows.
  • Strong ability to validate designs through usability testing and user research.
  • Excellent communication and collaboration skills with engineers, PMs, and designers.

Responsibilities

  • Own end-to-end UX for internal LiveOps tools from discovery to delivery.
  • Partner with game teams to identify pain points and improve workflows.
  • Design solutions for complex operational problems across multiple teams.
  • Lead product research via user interviews, observation, and workshops.
  • Create information architecture, flows, wireframes, prototypes, and interactions for data-rich apps.
  • Develop deep understanding of LiveOps domain and tool ecosystems.
  • Plan and conduct usability testing to continuously improve UX.
  • Collaborate with engineers to ensure high-quality final product.

Skills

UX design
User research
Usability testing
Info architecture
Prototyping
Collaboration
Communication
Front-end basics
Figma

Tools

Figma
Prototyping tools

Job description

all positions
Helsinki – onsite – FullTime
UX Designer, LiveOps Tooling
We're looking for a Senior UX Designer who enjoys turning complex operational workflows into intuitive, efficient user experiences. You'll work closely with game teams across Supercell to understand how they plan, manage, and operate live games, then translate those insights into products that make their work simpler, faster, and more enjoyable.Keeping our games fresh and engaging takes more than great ideas. It requires powerful tools that help our game teams operate their games as live services.
The LiveOps Tooling team builds and owns the internal products that game teams use every day to deliver live content to millions of players. Our tools enable game teams to manage what content to release, when to release it, and which players will experience it. In addition to this, we help multiple other teams to integrate their capabilities with games. This can be anything from A/B testing to managing Supercell Store.
This is a highly collaborative role. You'll partner with designers, engineers, product managers, and game teams to uncover real user needs, challenge assumptions, and design solutions that support multiple independent teams with different ways of working.
If you're energized by solving ambiguous problems, simplifying complex systems, and designing tools that have a meaningful impact on how games are made, we'd love to hear from you.

What You'll Be Doing
  • Own the end-to-end user experience for our internal LiveOps tools, from discovery through delivery and iteration.
  • Partner with game teams to understand how they operate live games, identify pain points, and uncover opportunities to improve their workflows.
  • Design intuitive solutions for complex operational problems that support multiple independent game teams.
  • Lead product research and discovery through user interviews, observation, and collaborative workshops.
  • Create information architecture, user flows, wireframes, prototypes, and interaction designs for data-rich applications.
  • Develop a deep understanding of the LiveOps domain, the challenges game teams face, and the broader ecosystem our tools support.
  • Plan and conduct usability testing and user research to validate designs and continuously improve the user experience.
  • Work closely with engineers throughout implementation, providing design guidance and helping ensure a high-quality user experience in the final product.
What You Have
  • Several years of experience designing products for both technical and non-technical users. Our primary focus is web applications, but not limited to it.
  • Experience designing complex, data-rich interfaces and multi-step workflows.
  • System thinking in designing solutions.
  • Demonstrated skills to do usability and user validation testing.
  • Strong user research and discovery skills. You're comfortable observing users, talking to stakeholders, and uncovering the underlying problems behind feature requests.
  • Demonstrated ability to take ambiguous, open-ended problems and turn them into thoughtful, well-reasoned design solutions.
  • Excellent communication skills and the ability to explain design decisions to both technical and non-technical audiences.
  • Strong sense of ownership and the humility to change direction when research, user feedback, or product goals point to a better solution.
  • A collaborative mindset and a passion for helping people do their best work through thoughtful design.
  • Experience working closely with engineers, project managers and product managers in an iterative product development environment.
Would Be Nice if You Also Have
  • Ability to leverage AI in the UX design process, from prototyping to generating and validating ideas.
  • Knowledge of creating design systems and working with component libraries.
  • Prototyping skills for testing complex user flows.
  • Experience designing scheduling or segmentation user interfaces.
  • Experience designing A/B testing platforms.
  • Experience designing complex internal products or data management tools.
  • Front-end coding experience (not expected to code on the job).
  • Experience working with game development teams or game production tools.
Where You'll Be

This role is based in our Helsinki office. This is an on-site role, and we expect you to spend most of your time at the Helsinki office to build strong working relationships.

–––

That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

–––

About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

Hey, You Might Love It Here!

Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

You Are Not Your Job Title

Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

Benefits And Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team

We’re looking for a Senior UX Designer who enjoys turning complex operational workflows into intuitive, efficient user experiences. You'll work closely with game teams across Supercell to understand how they plan, manage, and operate live games, then translate those insights into products that make their work simpler, faster, and more enjoyable.

Keeping our games fresh and engaging takes more than great ideas. It requires powerful tools that help our game teams operate their games as live services.

The LiveOps Tooling team builds and owns the internal products that game teams use every day to deliver live content to millions of players. Our tools enable game teams to manage what content to release, when to release it, and which players will experience it. In addition to this, we help multiple other teams to integrate their capabilities with games. This can be anything from A/B testing to managing Supercell Store.

This is a highly collaborative role. You'll partner with designers, engineers, product managers, and game teams to uncover real user needs, challenge assumptions, and design solutions that support multiple independent teams with different ways of working.

If you're energized by solving ambiguous problems, simplifying complex systems, and designing tools that have a meaningful impact on how games are made, we'd love to hear from you.

What You'll Be Doing
  • Own the end-to-end user experience for our internal LiveOps tools, from discovery through delivery and iteration.
  • Partner with game teams to understand how they operate live games, identify pain points, and uncover opportunities to improve their workflows.
  • Design intuitive solutions for complex operational problems that support multiple independent game teams.
  • Lead product research and discovery through user interviews, observation, and collaborative workshops.
  • Create information architecture, user flows, wireframes, prototypes, and interaction designs for data-rich applications.
  • Develop a deep understanding of the LiveOps domain, the challenges game teams face, and the broader ecosystem our tools support.
  • Plan and conduct usability testing and user research to validate designs and continuously improve the user experience.
  • Work closely with engineers throughout implementation, providing design guidance and helping ensure a high-quality user experience in the final product.
What You Have
  • Several years of experience designing products for both technical and non-technical users. Our primary focus is web applications, but not limited to it.
  • Experience designing complex, data-rich interfaces and multi-step workflows.
  • System thinking in designing solutions.
  • Demonstrated skills to do usability and user validation testing.
  • Strong user research and discovery skills. You're comfortable observing users, talking to stakeholders, and uncovering the underlying problems behind feature requests.
  • Demonstrated ability to take ambiguous, open-ended problems and turn them into thoughtful, well-reasoned design solutions.
  • Excellent communication skills and the ability to explain design decisions to both technical and non-technical audiences.
  • Strong sense of ownership and the humility to change direction when research, user feedback, or product goals point to a better solution.
  • A collaborative mindset and a passion for helping people do their best work through thoughtful design.
  • Experience working closely with engineers, project managers and product managers in an iterative product development environment.
Would Be Nice if You Also Have
  • Ability to leverage AI in the UX design process, from prototyping to generating and validating ideas.
  • Knowledge of creating design systems and working with component libraries.
  • Prototyping skills for testing complex user flows.
  • Experience designing scheduling or segmentation user interfaces.
  • Experience designing A/B testing platforms.
  • Experience designing complex internal products or data management tools.
  • Front-end coding experience (not expected to code on the job).
  • Experience working with game development teams or game production tools.
Where You'll Be

This role is based in our Helsinki office. This is an on-site role, and we expect you to spend most of your time at the Helsinki office to build strong working relationships.

–––

That’s it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

–––

Benefits And Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team

This optional question helps us evaluate how we’re doing on diversity and inclusion. Answering or skipping this question will not affect your job application. The answers to this question are not collected nor seen on an individualized basis. Your answer will be used to assess our diversity and inclusion efforts only.

Consent request

You are about to consent to the retention of your data by Supercell. Supercell (we, that is) wants to process your data for the next 5 years. We ask for your consent as we want to act in compliance with data protection laws and regulations.

We collect your application data to manage and plan our recruitment activities globally. In the unhappy event that you don’t get selected, we will store your details for future opportunities. However, if you don’t wish to be contacted, please let us know.

The Supercell Applicant Database Privacy Policy is your friend in case you want to learn about topics such the processing of your personal data as well as when your personal data will be deleted if you don’t give your consent to retain it.

Note: The consent period lasts for 5 years

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Automation Engineer
Senior Automation Engineer

Brawl Stars • Helsinki

On-site
EUR 90,000 - 130,000
Product Lead, Game Engine
Product Lead, Game Engine

Brawl Stars • Helsinki

On-site
EUR 120,000 - 180,000
UX Designer, LiveOps Tooling
UX Designer, LiveOps Tooling

Supercell • Helsinki

On-site
EUR 70,000 - 110,000
Relocation assistance
Corporate Brand Manager
Corporate Brand Manager

Brawl Stars • Helsinki

On-site
EUR 80,000 - 110,000
Senior Product Manager, LiveOps & Monetization, Clash Royale
Senior Product Manager, LiveOps & Monetization, Clash Royale

Brawl Stars • Helsinki

On-site
EUR 110,000 - 140,000
Relocation
Senior UI Designer, Community
Senior UI Designer, Community

Supercell • Helsinki

On-site
EUR 52,000 - 76,000
Relocation assistance
Senior Game Programmer, Hay Day
Senior Game Programmer, Hay Day

Supercell • Helsinki

Hybrid
EUR 40,000 - 70,000
Flexible work environment
Relocation support
Equal opportunity employment
Senior Cloud Engineer
Senior Cloud Engineer

Brawl Stars • Helsinki

On-site
EUR 90,000 - 150,000
Senior Automation Engineer
Senior Automation Engineer

Supercell • Helsinki

On-site
EUR 90,000 - 120,000
Relocation assistance
Live Ops Designer, Hay Day
Live Ops Designer, Hay Day

Supercell • Helsinki

On-site
EUR 70,000 - 110,000
Relocation support