Studio Tools Lead: Editor & Pipelines Visionary

Supercell

Helsinki

On-site

EUR 120,000 - 190,000

Full time

12 days ago
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Job summary

Supercell in Helsinki seeks an exceptional leader to build and lead Studio Tools within Titan, the in-house game engine. You will own vision, strategy, and end-to-end delivery of the editor, tooling, and art pipelines, shaping the future of tooling used by live and new games.

You will lead engineers, UX designers, and tech artists, define structure and culture, and collaborate with product leadership to deliver a world-class editor experience from day one.

Qualifications

  • Experience leading high-performing teams in tools, editor, or developer platforms.
  • Deep understanding of game development workflows and tooling that artists, designers, and engineers want to use.
  • Ability to set compelling direction and execute with practical delivery.
  • Proven track record of people leadership across disciplines.
  • Entrepreneurial mindset with ability to build from scratch and own outcomes.
  • Sufficient technical depth to make informed trade-offs in tooling decisions.

Responsibilities

  • Own the vision and strategy for Studio Tools: define the editor and tooling suite and build clarity to reach it.
  • Define the golden path for the editor experience across new and live games.
  • Set direction for a professional-grade editor that future games will build on.
  • Own end-to-end Studio Tools scope: editor, art pipelines, DCC tooling, and interactions with Titan.
  • Shape the team: structure, culture, and integration of editor and art pipelines capabilities.
  • Balance live game support with new-game delivery to meet ambitious goals from day one.
  • Lead a multi-disciplinary team of engineers, UX designers, and tech artists, with high standards and growth.
  • Contribute to Titan leadership and align with Titan-level priorities.
  • Be the domain owner for editor, tooling, and art pipelines; translate needs into delivery.
  • Own the Studio Tools roadmap and execution; communicate progress to game teams and Titan leadership.

Skills

Team leadership
Game tooling
Editor tooling
Visionary thinking
Entrepreneurial mindset
Technical depth

Job description

Supercell in Helsinki seeks an exceptional leader to build and lead Studio Tools within Titan, the in-house game engine. You will own vision, strategy, and end-to-end delivery of the editor, tooling, and art pipelines, shaping the future of tooling used by live and new games.

You will lead engineers, UX designers, and tech artists, define structure and culture, and collaborate with product leadership to deliver a world-class editor experience from day one.

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