Software Engineer (Edge - Devices & Mobile)

Jobgether

Finland

Teletrabalho

EUR 70 000 - 100 000

Tempo integral

Há 6 dias
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Vantagens oferecidas por esta oferta de emprego

Fully remote
Flexible hours
International team

Resumo da oferta

Jobgether, on behalf of a partner, seeks a Software Engineer (Edge – Devices & Mobile) based in Finland. You will build a cross-platform Rust peer runtime for Windows, Android, Linux, with future macOS support, focusing on security, reliability, and scalable data collection across a globally distributed fleet.

You will work with FFIs, JNI/NDK, Cronet, and native APIs, lead Android expansion, implement observability, and participate in on-call rotations.

Qualificações

  • 5+ years of professional Rust development in production systems.
  • Experience shipping cross-platform Rust apps on Windows & Android; macOS desired.

Responsabilidades

  • Design, develop, and maintain a cross-platform Rust peer runtime for Windows, Android, Linux, with macOS in scope.
  • Manage process lifecycles, networking, updates, and stability across diverse hardware.
  • Lead Android expansion using NDK/JNI and integrate native networking tech.
  • Develop observability and performance metrics for large device fleets.
  • Contribute to documentation, architecture discussions, and engineering standards.

Conhecimentos

Rust
Cross-platform
FFI
JNI/NDK
Networking
Observability
Tokio
Kubernetes

Ferramentas

Cronet
C/C++ Interop
OpenTelemetry
gRPC/Protobuf
Kubernetes

Descrição da oferta de emprego

This position is listed on behalf of a partner company, which manages all applications and next steps. Our partner is looking for a Software Engineer (Edge – Devices & Mobile) based in Finland.

We are looking for an experienced Software Engineer with strong Rust expertise to help build and scale a sophisticated, cross-platform device infrastructure. In this role, you will develop and maintain a reliable peer runtime across Windows, Android, and Linux, with future expansion to macOS. You will work at the intersection of systems engineering, mobile platforms, networking, and distributed infrastructure. A key focus will be bringing advanced capabilities to mobile devices while ensuring seamless performance, security, and reliability across a globally distributed fleet. You will collaborate closely with senior engineers and cross-functional teams to solve complex technical challenges. This is an opportunity to take significant ownership of critical infrastructure, influence architectural decisions, and contribute to innovative large-scale data collection systems.

Accountabilities
  • Design, develop, and maintain a cross-platform Rust peer runtime supporting Windows, Android, and Linux, with future compatibility for macOS.
  • Manage process lifecycles, background execution, networking, automatic updates, and operational stability across diverse and unmanaged hardware environments.
  • Lead the expansion of the platform to Android devices using NDK and JNI, addressing foreground services, battery optimization, mobile network constraints, and integration with real and emulated device environments.
  • Integrate native networking technologies, including Chromium's network stack (Cronet and C++), and browserless HTTP clients into well-structured, reliable Rust libraries.
  • Work with native operating system APIs and foreign function interfaces (FFI), ensuring safe memory management, ownership, and cross-language interoperability.
  • Collect and analyze hardware and operating system signals, including TCP, TLS, and HTTP fingerprints, to improve network realism and support collaboration with browser and anti-detection engineering teams.
  • Develop comprehensive device-level observability and performance metrics, monitoring uptime, bandwidth consumption, device availability, drop-off rates, and task success rates.
  • Expand peer capabilities to support additional workloads, including CAPTCHA solving and browser rendering, while maintaining strong security boundaries around untrusted content and environments.
  • Participate in on-call rotations, investigate production incidents, conduct post-mortems, and implement improvements to system reliability and deployment processes.
  • Contribute to technical documentation, architecture proposals, design reviews, and engineering standards, helping establish best practices for cross-platform Rust development.
Requirements:
  • At least 5 years of professional experience developing, shipping, and maintaining production-grade software using Rust.
  • Proven experience building and deploying cross-platform Rust applications on at least two operating systems among Windows, macOS, and Android, including experience with at least one mobile platform.
  • Strong understanding of operating system internals, process management, permissions, background execution, and platform-specific constraints.
  • Hands-on experience with FFI and integrating Rust with C/C++ libraries and native operating system APIs, including JNI/NDK, Win32, and POSIX interfaces.
  • Solid knowledge of networking protocols, particularly TCP, TLS, and HTTP, with the ability to inspect network traffic, understand protocol-level behavior, and analyze client fingerprint differences.
  • Experience with asynchronous programming and networking in Rust, ideally using technologies such as Tokio and Tonic.
  • Strong focus on software reliability, observability, performance monitoring, and production operations, including the ability to measure and troubleshoot distributed device fleets remotely.
  • Good understanding of secure software design, particularly when deploying and operating software on third-party devices and environments.
  • Excellent written communication skills and the ability to collaborate effectively within a globally distributed, remote-first engineering team.
  • Strong analytical and problem-solving abilities, combined with intellectual curiosity and an interest in reverse engineering, networking technologies, and complex systems.
  • Familiarity with technologies such as gRPC, Protocol Buffers, mutual TLS (mTLS), Chromium networking, Kotlin, Java, Prometheus, Grafana, OpenTelemetry, Kubernetes, and cloud infrastructure is advantageous.
Nice-to-have qualifications:
  • Experience developing or operating residential proxy networks, peer-to-peer applications, or large-scale device farms.
  • Knowledge of browser internals and networking technologies such as Chromium, Cronet, Firefox networking, or anti-detection techniques.
  • Background in distributed systems, particularly schedulers, orchestration platforms, control planes, and large-scale infrastructure.
  • Familiarity with web scraping technologies and the technical challenges of collecting data from websites at scale.
  • Contributions to open-source projects, particularly in the Rust, networking, or mobile development ecosystems.
Benefits:
  • Fully remote working environment, with the flexibility to work from wherever you are most productive.
  • Flexible working hours within a high-trust and supportive team culture.
  • Opportunity to join a self-motivated, progressive, and multicultural international engineering team.
  • Access to cutting-edge open-source technologies, modern development tools, and advanced infrastructure.
  • Opportunities to attend industry conferences and connect with colleagues from around the world.
  • Significant technical ownership and the opportunity to contribute to complex, large-scale engineering projects.
  • Exposure to innovative technologies at the intersection of AI, networking, distributed systems, and web data collection.
  • A collaborative environment that encourages continuous learning, architectural research, and professional development.
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