Senior UX Designer

Ubisoft

Barcelona

Presencial

EUR 60.000 - 85.000

Jornada completa

Hace 6 días
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Ventajas ofrecidas por este puesto de trabajo

Private Health Insurance and fitness-s
Employee mental health assistance
Tickets restaurant
Free coffee, fruits and dailybreakfast
Spectacular roof-top terrace with sea-

Descripción de la vacante

Ubisoft Barcelona is seeking a Senior UX Designer to shape player experiences for Rainbow Six Siege. You will design intuitive, scalable UX and work with designers, UI artists, product owners, and developers to deliver engaging experiences for both new and veteran players.

You will translate complex systems into clear interactions, mentor junior designers, and contribute to UX guidelines while leveraging player research and feedback to drive design decisions.

Formación

  • 6+ years of professional UX design experience, within the gaming industry.
  • Experience designing in-game UX, including interaction design, HUD/UI, onboarding, and tutorials.
  • Experience designing complex digital products, live-service games, or multiplayer experiences.
  • Strong portfolio showing end-to-end UX design with measurable impact.
  • Proficiency with design and prototyping tools such as Figma, Adobe Creative Suite, or similar.
  • Strong usability, accessibility, and interaction design knowledge.
  • Excellent communication, collaboration, and stakeholder management.
  • Ability to balance player needs, business goals, and technical constraints.

Responsabilidades

  • Define end-to-end user journeys for game areas owned by the Barcelona studio.
  • Create user flows, wireframes, prototypes, and information architectures.
  • Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams.
  • Advocate for player needs and usability throughout development.
  • Translate complex systems into clear, intuitive interactions.
  • Leverage player research and feedback to inform design decisions.
  • Contribute to UX guidelines, design systems, and best practices across Siege ecosystem.
  • Mentor junior and mid-level UX designers and provide feedback.
  • Present design solutions and rationale to stakeholders at all levels.

Conocimientos

UX design
Game UX
Prototyping
Information architecture
Usability
Onboarding design
Communication
Stakeholder management

Herramientas

Figma
Adobe Creative Suite

Descripción del empleo

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Ubisoft Barcelona,part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

Job Description

Rainbow Six Siege is looking for a UX Designer to help shape the player experience of one of the world's leading tactical multiplayer games. In this role, you will design intuitive, engaging, and scalable user experiences that support both new and veteran players throughout their journey. You will work closely with game designers, UI artists, product owners, and developers to create experiences that are accessible, efficient, and aligned with the strategic and competitive nature of Siege.

Responsibilities
  • Define end-to-end user journeys for the game areas owned by Barcelona studio.
  • Create user flows, wireframes, prototypes, information architectures, and interaction models.
  • Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences.
  • Advocate for player needs and usability throughout the development process.
  • Translate complex systems into clear and intuitive interactions.
  • Leverage player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions.
  • Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem.
  • Mentor junior and mid-level UX designers, providing feedback and design leadership.
  • Present design solutions and rationale to stakeholders at all levels.
Qualifications
  • 6+ years of professional UX design experience, within the gaming industry.
  • Demonstrated experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support.
  • Proven experience designing complex digital products, live-service games, or multiplayer experiences.
  • Strong portfolio demonstrating end-to-end UX design process and measurable impact.
  • Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar.
  • Strong understanding of usability, accessibility, and interaction design best practices.
  • Excellent communication, collaboration, and stakeholder management skills.
  • Ability to balance player needs, business goals, and technical constraints.
Nice to have
  • Experience working on AAA games, competitive multiplayer titles, or live-service products.
  • Passion for tactical shooters and deep understanding of Rainbow Six Siege and its player community.
  • Knowledge of player behavior, progression systems, social features, and retention mechanics.
Additional Information
Benefits
  • Private Health Insurance and fitness subsidies.
  • Employee mental health assistance.
  • Tickets restaurant
  • Free coffee, fruits and dailybreakfast.
  • Spectacular roof-top terrace with sea views

Contract: PermanentWork flexibility: Office-based

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