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Senior Outsourcing Concept Artist | North America | Europe | Fully Remote

Escape Velocity Entertainment Inc

España

A distancia

EUR 30.000 - 50.000

Jornada completa

Hoy
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Descripción de la vacante

A dynamic game development studio is seeking a Senior Outsourcing Concept Artist with expertise in Character Design. This role involves defining aesthetics for cosmetic campaigns, creating engaging concepts, and collaborating with various departments to enhance player experience. The ideal candidate has a strong background in character and environment design and enjoys working with teams remotely, contributing to a culture of play and constant improvement.

Servicios

Generous PTO allowance
Summer and Winter holidays studio closure
Private Medical & Dental Healthcare
Private Mental Health scheme
Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for home setup
Other regional benefits

Formación

  • Experience designing main characters, props, and environments.
  • Ability to iterate on ideas visually.
  • Experience with external vendors in a collaborative role.

Responsabilidades

  • Define the aesthetics of cosmetic campaigns.
  • Create concepts for characters, environments, and props.
  • Provide feedback to concept artists and outsourcing teams.

Conocimientos

Character design
Environment design
Illustration skills
Anatomy understanding
Descripción del empleo
What we are looking for :

We are currently seeking a talented Senior Outsourcing Concept Artist with a focus on Character Design who will be specializing in creating Skins and Cosmetics across various subjects, including characters, props, and environments.

Your role will be instrumental in defining the aesthetics of our cosmetic campaigns, infusing each design with personality, storytelling, and unique style to enhance the player’s experience in our game.

What we will do together :
  • Create compelling pitches including rough concepts for individual cosmetics and campaigns that align with the game’s vision ranging from characters, environments, and props.
  • Stay informed about visual trends or styles in gaming and pop culture, applying insights to create fresh and engaging ideas that capture players' interest and contribute to a memorable gaming experience.
  • Provide feedback and guide other concept artists and outsourcing teams in executing designs to ensure consistency with the project’s art direction and visual style.
  • Communicate and partner between Art, Narrative, and Design departments to develop concept designs that not only looks great but also translates well into gameplay and animation.
  • Create exploration sketches in 2D, mood boards, and Storyboards to communicate ideas.
What you will bring :
  • We are looking for someone who is passionate about designing environments and bringing characters to life with the goal of creating great experiences for players.
  • Has experience working with external vendors and giving feedback.
  • Experience in games designing main characters, props, and environments.
  • Experience working on live-ops games, especially those with high-volume content.
  • Ability to quickly iterate on ideas visually.
  • Self-motivated toward solving creative problems and a curiosity to deep dive into new subject matter.
  • Understanding of anatomy, creature, and character design.
  • Illustration skills, deep understanding of composition, color theory, values, form, shape language, and silhouette.
Benefits
Interested… a bit about Escape Velocity :

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region
How
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