Remote Playable Ads Engineer — Creative Tech Artist

NAPHORA GAMES GROUP

España

Remote

EUR 50,000 - 70,000

Full time

30 hours ago
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Job summary

Naphora Games Group is seeking a Mid-Senior Playable Programmer / Creative Technical Artist to join our global team. You will help create high-performing playable ads and creative content for our mobile games, working remotely with a Saudi Arabia time alignment (Sun–Thu, 9:00–17:00 KSA).

The role blends technical development with creative production using Unity, C#, Luna Playable, and other tools to build, iterate, and optimise interactive playable experiences and performance-focused video

Qualifications

  • 4+ years of experience in Unity game development, technical art, creative development, or a related field.
  • Strong proficiency in Unity and C# and/or JavaScript.
  • Experience building gameplay systems, prototypes, playable ads, or interactive advertising experiences.
  • Strong understanding of mobile optimisation, performance, and technical constraints.
  • Ability to combine technical implementation with creative thinking and fast prototyping.
  • Strong problem-solving, communication, and collaboration skills.
  • Comfortable working in a fast-paced, iterative, and performance-driven environment.

Responsibilities

  • Develop and maintain playable ads and gameplay prototypes using Unity, C#, Luna Playable, and other relevant technologies.
  • Build responsive gameplay interactions, UI flows, animations, visual feedback, and creative effects.
  • Rapidly prototype and iterate on gameplay and interactive creative concepts.
  • Build reusable gameplay systems, modular templates, components, and scalable architectures.
  • Write clean, maintainable, and reusable code where applicable.
  • Optimize playables for performance, loading time, file size, and cross-device/platform compatibility.
  • Create and iterate on video advertising creatives, gameplay-based videos, and performance marketing assets.
  • Produce a high volume of playable and video creative variations for testing.
  • Iterate on creatives based on testing results, analytics, and UA performance.
  • Experiment with different gameplay concepts, creative formats, hooks, interactions, and technical approaches.
  • Support debugging, testing, analytics integrations, creative validation, and quality control.

Skills

Unity
C#
JavaScript
Problem-solving
Communication
Collaboration
Fast prototyping

Tools

Unity
C#
JavaScript

Job description

Naphora Games Group is seeking a Mid-Senior Playable Programmer / Creative Technical Artist to join our global team. You will help create high-performing playable ads and creative content for our mobile games, working remotely with a Saudi Arabia time alignment (Sun–Thu, 9:00–17:00 KSA).

The role blends technical development with creative production using Unity, C#, Luna Playable, and other tools to build, iterate, and optimise interactive playable experiences and performance-focused video

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