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Principal Systems Designer | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment Inc

A distancia

EUR 70.000 - 90.000

Jornada completa

Hoy
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Descripción de la vacante

A leading game development studio seeks a Principal Systems Designer adept at analyzing data to enhance player experiences in an exciting new AAA project. Responsibilities include designing engaging systems, collaborating with various teams, and advocating for player-centric solutions. The ideal candidate has extensive experience in AAA games and a strong understanding of contemporary game systems. They offer a remote-first work environment with excellent benefits, including generous PTO and health care.

Servicios

Generous PTO allowance
Private Medical & Dental Healthcare
Private Mental Health scheme
Discretionary Studio Bonus
Top range tech for home setup

Formación

  • At least two shipped AAA games in systems design.
  • Expert knowledge of design tools and Unreal Engine (UE5 preferred).
  • Professional understanding of metagame systems in multiplayer titles.

Responsabilidades

  • Design systems across key game initiatives.
  • Collaborate with cross-functional teams to enhance player experiences.
  • Champion data-driven design and advocate for the player experience.

Conocimientos

Strong analytical skills
Systems design expertise
Unreal Engine knowledge
Exceptional communication skills
Creative problem solving
Mentorship skills

Herramientas

Design tools
Descripción del empleo
What we are looking for :

Escape Velocity is looking for an experienced Principal Systems Designer. You are a master of spreadsheets, possess strong analytical skills, and love the challenge of interpreting large amounts of data and determine the right knobs to turn to give players a fantastic metagame experience. Your Excel knowledge is strong, your systems design is top notch, and your understanding of major game systems is unparalleled. You are exactly the designer we need for an exciting new AAA IP at Escape Velocity Entertainment.

Requirements
What we will do together :
  • Design and iterate on systems across a broad range of key game initiatives, focused on fun and engaging ways for players to spend time and money (e.g., battle passes, monetization frameworks, reward‑unlocks, and related features).
  • Collaborate closely with the Game Director, Design Director, Systems Design Lead, and with cross‑functional teams including product managers, engineers, artists, UX / UI, and data analysts, to develop systems that create best‑in‑class, player‑centric experiences.
  • Proactively design and optimize systems that improve player experiences related to earning and purchasing content, with a focus on healthy long‑term engagement and monetization.
  • Champion data‑driven design, leveraging analytics, player feedback, and market insights to iterate on systems and enhance the overall player experience.
  • Advocate for the player at all times, putting the player experience first when considering and making all design decisions.
What you will bring :
  • A can‑do attitude that is player oriented…systems design is one of the most technical areas of design, but you remember that simplicity is often a player’s best friend.
  • At least two shipped AAA games where you worked in a systems design capacity on initiatives related to player investment, i.e. systems and features supporting how players spend time and money to earn content.
  • Expert knowledge of off‑the‑shelf design tools, and expertise with Unreal Engine (UE5 preferred)
  • Professional understanding of the many major metagame systems found in contemporary multiplayer titles, and a keen know‑how for how those systems work.
  • Mentorship skills that include truly caring about the career growth of those that work for you and around you.
  • Strong creative and technical problem solving skills.
  • Exceptional communication skills
Benefits
Interested… a bit about Escape Velocity :

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a unique project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time.

To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re‑evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us :
  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region
How
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