Junior UI Programmer — Build UI for Europa Universalis V

Paradox Interactive

Sitges

Presencial

EUR 28.000 - 40.000

Jornada completa

14 días+

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Descripción de la vacante

Paradox Tinto in Sitges, Spain, is seeking a Junior UI Programmer to join Europa Universalis V and help build and maintain the game’s user interface. The role blends C++ programming with proprietary GUI scripting, implementing features across panels and tooltip systems while ensuring consistency with existing UI patterns.

You will work closely with UX designers, artists, and gameplay programmers to ship real features from day one, on a fully onsite basis with flexibility.

Formación

  • Experience or education in C++ programming.
  • Ability to learn new scripting or domain-specific languages quickly.
  • Good written and verbal communication in English.
  • Genuine interest in UI and game design and collaboration with designers/artists.

Responsabilidades

  • Implement and fix UI features across panels and tooltip systems, from scripting layout to wiring up game data.
  • Use in-house GUI scripting language to build interfaces that reflect design intent and connect to the game API.
  • Adapt and extend existing UI patterns for new gameplay systems and features.
  • Debug and maintain UI to ensure a stable, readable product.
  • Collaborate closely with UX designers, artists, and gameplay programmers throughout each feature cycle.
  • Participate in code reviews, task breakdowns, and retrospectives.
  • Contribute to shared UI patterns and help keep the codebase consistent.

Conocimientos

C++ programming
English communication
UI/game design interest
Willingness to learn new scripting

Educación

Experience or education in C++ programming

Herramientas

Game engines
Tooltip/HUD systems familiarity
GUI scripting languages

Descripción del empleo

Paradox Tinto in Sitges, Spain, is seeking a Junior UI Programmer to join Europa Universalis V and help build and maintain the game’s user interface. The role blends C++ programming with proprietary GUI scripting, implementing features across panels and tooltip systems while ensuring consistency with existing UI patterns.

You will work closely with UX designers, artists, and gameplay programmers to ship real features from day one, on a fully onsite basis with flexibility.

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