Animator

Product Madness ??

Barcelona

On-site

EUR 30,000 - 46,000

Full time

47 hours ago
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Job summary

Product Madness is seeking a skilled UI Animator to bring our Innovation Lab titles to life. You’ll turn static mockups into polished in-game animations, collaborate with UI/UX designers, game artists, and developers, and ensure smooth implementation in Unity.

You’ll animate UI elements, 2D characters, and environments, prototype with After Effects, Spine, or Animate, and explore generative AI tools for motion concepting. A strong tech art vibe and mobile performance focus are a plus.

Qualifications

  • 2+ years of experience animating UI and 2D elements in a game development setting.
  • Strong grasp of animation principles: timing, easing, flow, and visual feedback.
  • Solid understanding of UI animation and implementation in Unity.

Responsibilities

  • Animate UI elements and transitions that bring clarity, responsiveness, and delight
  • Translate static designs and motion comps into fully functional, in-game animations
  • Collaborate with UX, UI, and development teams to ensure consistency, usability, and performance
  • Animate 2D characters and environments to support narrative and gameplay moments
  • Create prototypes using tools like After Effects, Animate, or Spine
  • Work within Unity’s 2D animation system to implement assets directly in-game
  • Partner with technical artists to optimize assets for performance and platform requirements
  • Maintain clear documentation, animation libraries, and motion guidelines
  • Explore and prototype using generative AI tools to support animation concepting and conceptualisation
  • Contribute to a performance-focused culture where polish, feedback, and iteration are key

Skills

UI animation
Animation principles
2D animation
Mobile optimization
English fluency
Generative AI prototyping
Collaboration

Tools

Unity
After Effects
Spine
Adobe Animate
Shaders

Job description

We’re looking for a skilled and imaginative UI Animator to help bring our Innovation Lab titles to life—adding motion, clarity, and expression to the player experience. In this role, you’ll collaborate with UI/UX designers, game artists, and developers to transform static mockups into engaging, polished in-game animations that enhance usability and elevate visual appeal.

You’ll be responsible for animating UI elements, 2D characters, and environments, and for ensuring smooth implementation in Unity. This role sits at the intersection of design, storytelling, and tech—where performance, aesthetics, and gameplay meet.

Technical art experience is a strong plus and will directly support your ability to optimize, prototype, and implement animations across the product. You’ll also begin exploring generative AI tools for motion concepting and creative acceleration.

Experience with tech art or generative AI tools is a strong plus, offering extended scope to prototype, optimize, and expand the creative toolkit.

Key Responsibilities
  • Animate UI elements and transitions that bring clarity, responsiveness, and delight
  • Translate static designs and motion comps into fully functional, in-game animations
  • Collaborate with UX, UI, and development teams to ensure consistency, usability, and performance
  • Animate 2D characters and environments to support narrative and gameplay moments
  • Create prototypes using tools like After Effects, Animate, or Spine
  • Work within Unity’s 2D animation system to implement assets directly in-game
  • Partner with technical artists to optimize assets for performance and platform requirements
  • Maintain clear documentation, animation libraries, and motion guidelines
  • Explore and prototype using generative AI tools to support animation concepting and conceptualisation
  • Contribute to a performance-focused culture where polish, feedback, and iteration are key
What We're Looking For
  • 2+ years of experience animating UI and 2D elements in a game development setting
  • Strong grasp of animation principles: timing, easing, flow, and visual feedback
  • Solid understanding of UI animation and implementation in Unity
  • Artistic eye for motion, design, layout, and composition
  • Familiarity with After Effects, Animate, Spine, or similar for rapid prototyping
  • Understanding of mobile performance constraints and optimization
  • Experience with Unity timelines, shaders, or light scripting is a plus
  • Generative AI skills are a strong plus—especially in prototyping or expanding animation concepts
  • Professional-level English and excellent interpersonal skills
About You
  • Teammate known for flexibility and problem-solving abilities
  • Able to take feedback constructively and work with minimal rework
  • Diligent, committed to meeting deadlines
  • Passionate about mobile games, player experience, and the power of motion
  • Curious and proactive—especially about emerging creative tools and technology

This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.

Compensation Philosophy

We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.

Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.

Specific details about compensation and benefits for this position will be discussed during the recruitment process.

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