ANIMATION PIPELINE TD

Amuseanimation

Las Palmas de Gran Canaria

Hybrid

EUR 30.000 - 50.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

Amuseanimation in Las Palmas de Gran Canaria seeks an Animation Pipeline TD to maintain and optimize pipeline and production tools. The role requires collaboration with the Pipeline Department to ensure robust tools that minimize downtime for artists.

The ideal candidate will have a Bachelor's degree in a relevant field and 3+ years of experience in pipeline development, proficient in Python scripting, and familiarity with DCC software like Maya and Blender.

Qualifikationen

  • Minimum 3+ years of experience in pipeline development.
  • Familiarity with industry-standard DCC software.
  • Knowledge and/or practical experience with AI tools in animation.

Aufgaben

  • Maintain the existing code base with focus on debugging.
  • Collaborate with CG supervisors to enhance quality.
  • Develop tools and procedures for the animation team.

Kenntnisse

Proficiency in Python scripting
Problem-solving skills
Communication skills (Spanish & English)
Detail-oriented
Teamwork

Ausbildung

Bachelor’s degree in Computer Science, Computer Visualization, or Computer Animation

Tools

Maya
Blender
Nuke
Flow
Redshift
Arnold
Harmony

Jobbeschreibung

D ANIMATION / ANIMATION PIPELINE TD

We are looking for an Animation Pipeline TD to work closely with the Pipeline Department in the design, development, optimization and maintenance of pipeline and production tools.

YOUR ROLE
  • Maintain the existing code base, with focus on debugging and continuous improvement of its architecture. The goal is twofold: minimize downtime of artists, and ensure a robust/well structured code base that facilitates team scalability and collaboration with other TDs.
  • Understand the visual requirements for 2D and 3D animation, design procedures, techniques, and tools to meet those needs.
  • Collaborate with CG supervisors as well as department leads in order to provide creative ideas and solutions to enhance visual and technical quality.
  • Develop tools and procedures that support the creative process for the animation team, including the integration of industry-standard DCC software and emerging AI-driven solutions relevant to animation and content production workflows.
  • Test and validate new tool versions within an active production environment.
  • Create technical specifications and documentation for new tools and maintain existing ones.
WHAT WE’RE LOOKING FOR
  • Bachelor’s degree in Computer Science, Computer Visualization, or Computer Animation, or equivalent practical experience.
  • Minimum 3+ years of experience in pipeline development.
  • Proficiency in Python scripting. Experience with PySide/PyQt.
  • Familiarity with Maya, Blender, Nuke, Flow, Redshift, Arnold, Harmony.
  • Proven ability to troubleshoot and solve problems within artist scenes.
  • Knowledge and/or practical experience with Artificial Intelligence tools and workflows applied to the animation, VFX, or digital content industry will be highly valued.
  • Detail-oriented, autonomous, and highly organized. Experience in working with ticketing systems and in providing accurate bids for upcoming debugging or development tasks.
  • Proactive, adaptable, and a motivating team player.
  • Strong Spanish and English communication skills (written and verbal), including technical language.
GENERAL INFORMATION
  • Office-based in Las Palmas de Gran Canaria, Spain.
  • Working shift: Monday to Thursday 08.00 to 16.00, Friday 08.00 to 14.00.
  • Contract type: Indefinite-term contract.
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