Real-Time Vision Systems Engineer – Golf Simulator Tech

TRACKMAN A/S

Brådebæk

On-site

DKK 900,000 - 1,300,000

Full time

9 days ago

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Job summary

Trackman is seeking an experienced engineer to join the Simulator Technology team to build a Windows-based real-time vision platform that captures camera streams, runs AI-based analysis, and outputs video overlays. The role focuses on low-latency camera integration and high-performance video pipelines, delivering a robust, scalable foundation for swing capture and AI coaching across multiple camera models.

Join a global leader in indoor golf technology and help shape the future of Trackman’s

Qualifications

  • 5+ years in real-time video, machine vision, or camera systems engineering.
  • Strong C++ (C++17 or newer) on Windows.
  • Hands-on with Media Foundation and/or DirectShow capture stacks.
  • Proven integration experience with industrial camera SDKs (IDS Peak / uEye).
  • Deep understanding of pixel formats, color conversion, timestamps, and buffering.
  • Solid grasp of USB3 Vision / GenICam concepts and camera controls (exposure, gain, trigger modes).
  • Experience with multithreaded/parallel pipelines and performance profiling.
  • Practical OpenCV experience for image handling and overlay operations.
  • Experience designing fault-tolerant long-running services/applications.

Responsibilities

  • Design and implement low-latency camera capture pipelines on Windows.
  • Integrate with 3rd party cameras using vendor SDKs as well as our own custom camera modules
  • Build reliable frame pipelines from capture to inference handoff to overlay output.
  • Optimize for stable FPS, low jitter, and deterministic end-to-end latency.
  • Implement robust camera lifecycle handling: hot-plug, disconnect/reconnect, error recovery.
  • Work closely with ML engineers to define frame formats, metadata, and timing contracts.
  • Build diagnostics: dropped-frame counters, latency telemetry, and health logging.
  • Support production readiness across different camera models and hardware configurations.

Skills

Real-time video
C++ development
OpenCV
Multithreading
Camera systems
Video pipelines
Latency optimization
Fault-tolerant design

Tools

Media Foundation
DirectShow
IDS Peak SDK
uEye SDK
GenICam

Job description

Trackman is seeking an experienced engineer to join the Simulator Technology team to build a Windows-based real-time vision platform that captures camera streams, runs AI-based analysis, and outputs video overlays. The role focuses on low-latency camera integration and high-performance video pipelines, delivering a robust, scalable foundation for swing capture and AI coaching across multiple camera models.

Join a global leader in indoor golf technology and help shape the future of Trackman’s

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