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Dormont Manufacturing Co is seeking a Senior Software Engineer to work on real-time broadcast augmentation systems in Medellín, Colombia. This role involves developing video processing pipelines that enhance live sports delivery and experience.
You will work primarily with Rust, C++, and Lua, focusing on low-latency systems and complex architectures. Strong experience in software development and concurrency is required, with a focus on video engineering preferred.
You’ll work at the intersection of real-time broadcast augmentation and video distribution, building systems that enhance how live sports are experienced and delivered. In this role, you’ll develop real-time augmentation and video processing pipelines used in sports broadcast workflows. You’ll help shape low‑latency, curated viewing experiences powered by intelligent content selection and rich data derived from optical and on‑field sensor tracking.
We believe live and post‑game sports distribution is evolving rapidly, and this role plays a key part in defining what that experience becomes.
You’ll primarily work with Rust, alongside substantial use of C++ and Lua in specific parts of the stack, and you’ll also work across other languages and tools as you integrate systems and support internal workflows.