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Meta Reality Labs in Zürich, Switzerland invites a Research Scientist Intern to advance state-of-the-art in 3D generation, computer vision, and graphics. You will work with researchers and engineers to develop models, datasets, and evaluation methods, with opportunities to publish.
You will prototype technologies using diffusion models, LLMs, and agentic RL, collaborate across teams, and contribute from research to prototyping to deploying projects that could influence Meta's AR/VR products.
Meta Reality Labs brings together researchers and engineers to invent the future of visual computing.
Our teams develop technologies that enable people to capture, create, understand, and interact with immersive visual experiences across Meta's products and AR/VR platforms. We work at the intersection of artificial intelligence, computer vision, computer graphics, and computational photography.
Our research spans 3D generation across assets, characters, and worlds, together with rigging and animation. We are working on neural 3D generation (e.g., mesh, gaussian splats, topology, texture) as well as agentic 3D generation and understanding (e.g., 3D code generation, robotic simulation).
As a Research Scientist Intern, you will help advance the state of the art through an ambitious research project.
You will collaborate with researchers and engineers to develop new models, representations, datasets, and evaluation methods with opportunities to publish your work and influence future products used by people around the world.