VFX for Feature Film

BlockReel

Montreal

À distance

CAD 65 000 - 120 000

Plein temps

Il y a 34 heures
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Résumé du poste

BlockReel is casting for a senior VFX Artist to lead photoreal environmental and creature work on an independent feature based in Montreal. The role emphasizes a strong artistic vision, problem-solving, and collaboration with a small team.

Proficiency in Maya, Nuke, or Blender is required, with a preferred own workstation for remote work and a standout reel demonstrating live-action VFX. Start around Oct 16, 2026, for 8–10 weeks of focused work.

Qualifications

  • Proficient with industry-standard software like Maya, Nuke, or Blender.
  • Strong reel showcasing photorealistic VFX for live-action projects is essential.

Responsabilités

  • 3D modeling and texturing for environments and creatures.
  • Compositing and rotoscoping for shots.
  • Contribute to overall visual storytelling.
  • Collaborate closely on shots with the team.

Connaissances

3D modeling
Texturing
Compositing
Rotoscoping
Creature work
Env extensions
Maya
Nuke
Blender
Remote work

Outils

Maya
Nuke
Blender

Description du poste

Looking for a senior VFX Artist for an upcoming independent feature, starting around October 16, 2026. Compensation for this role is to be determined. We need a talented individual to help bring a gritty, dark sci-fi world to life. This isn't a huge studio project, so we're seeking someone with a passion for creative problem-solving and a strong artistic vision, ready to contribute significantly to our small but dedicated team. We're aiming for a tone that's visually striking and immersive, pushing practical effects where possible, but needing a strong VFX hand for environmental extensions and some creature work. Your key responsibilities will include 3D modeling and texturing for environments and creatures, compositing, rotoscoping, and contributing to the overall visual storytelling. We'll be collaborating closely on shots, so good communication is key. You'll need to be proficient with industry-standard software like Maya, Nuke, or Blender, and ideally have your own workstation for remote work. A strong reel showcasing your best work in photorealistic VFX for live-action projects is absolutely essential. This is a Montreal-based production, but much of the VFX work can be done remotely. We anticipate around 8-10 weeks of concentrated work from the specified start date. We'll provide all necessary project assets, plates, and clear creative briefs.

Budget Range

TBD

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