User Interface Artist - Rainbow Six Siege

Ubisoft Entertainment

Montreal (administrative region)

Hybrid

CAD 65,000 - 90,000

Full time

8 days ago
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Job summary

Ubisoft Montréal is seeking a UI Artist for Rainbow Six Siege to design and produce the game's interface visuals, including menus, typography, iconography, color palettes, and HUD elements. You will collaborate with art direction, UX design, and UI teams to deliver a clear, cohesive interface.

You will create visual mockups, translate 3D models into 2D assets, ensure readability across platforms, support localization, and help polish the interface with accessibility in mind.

Qualifications

  • Experience in graphic design and visual layout.
  • Proficiency with Adobe Creative Suite (Photoshop, Illustrator).
  • Knowledge of UI and motion design principles.
  • Experience with prototyping or animation tools.
  • Awareness of localization needs for multi-language interfaces.

Responsibilities

  • Create visual mockups and assets for menus, systems, and the Heads-Up Display.
  • Transform 3D models into illustrated 2D elements using rendering and editing techniques.
  • Design readable and intuitive interfaces applying typography, color theory and visual hierarchy.
  • Maintain a consistent visual direction across the project's interface per artistic guidelines.
  • Produce mockups, animatics, and simple prototypes to validate visual direction and motion design.
  • Collaborate with the UX team to support usability, navigation, and player understanding.
  • Prepare and optimize interface assets for the game engine with UI technical artists.
  • Ensure readability and visual consistency across platforms and resolutions.
  • Adapt typography and layouts to support localization and text expansion.
  • Support visual bug fixing, interface polish, and accessibility goals.

Skills

Graphic design
Visual layout
Adobe Creative Suite
Photoshop
Illustrator
After Effects
Figma
UI design
Motion design
Localization awareness

Tools

Adobe Photoshop
Adobe Illustrator
After Effects
Figma

Job description

User Interface Artist - Rainbow Six Siege
  • Full-time
  • Contract: Permanent
  • Work flexibility: Office-based

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a UI Artist at Ubisoft Montréal, you will design and produce the visual elements of the game interface, including menus, typography, iconography, color palettes, and heads-up display elements. You will work closely with the art direction, user experience design, and UI technical art teams to deliver a clear, cohesive, and intuitive interface.

What you'll do
  • Create visual mockups and assets for menus, systems, and the heads-up display
  • Transform 3D models into illustrated 2D elements using rendering and graphic editing techniques
  • Design readable and intuitive interfaces by applying strong principles of typography, color theory, and visual hierarchy
  • Maintain a consistent visual direction across the project's interface while following artistic guidelines
  • Produce mockups, animatics, and simple prototypes to validate visual direction and motion design
  • Collaborate with the user experience team to support usability, navigation, and player understanding
  • Prepare and optimize interface assets for the game engine alongside UI technical artists
  • Ensure readability, adaptability, and visual consistency across platforms and resolutions
  • Adapt typography and layouts to support localization and text expansion
  • Support visual bug fixing, interface polish, and accessibility goals
What you bring to the team
  • Demonstrate strong skills in graphic design and visual organization
  • Master the Adobe Creative Suite, including Photoshop and Illustrator
  • Use prototyping or animation tools such as After Effects or Figma
  • Understand current trends in user interface design and motion design
  • Prepare interface assets for technical pipelines
  • Apply user-centered design principles
  • Adapt interfaces for multiple languages and cultural contexts
  • Collaborate effectively with multidisciplinary teams and communicate clearly
What to send our way
  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing UI or graphic design work

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