UI ProgrammeR6 SIEGE)

Ubisoft Entertainment

Montreal (administrative region)

On-site

CAD 90,000 - 120,000

Full time

4 days ago
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Job summary

Ubisoft Montreal is seeking a UI-focused C++ developer to build game UI modules such as menus, HUDs, and tools, collaborating with designers and artists.

You will implement and optimize UI systems across platforms, apply usability and accessibility principles, and help prototype interactions with rapid iterations.

The role requires 5+ years of C++ in games, MVVM understanding, and experience with Visual Studio, Perforce, and Jira; strong communication a must.

Qualifications

  • Bachelor's degree in CS or equivalent.
  • Minimum 5 years C++ in game or embedded domains.
  • Strong MVVM knowledge and UI tooling.
  • Experience with Visual Studio, Perforce, Jira is a bonus.
  • Excellent collaboration and communication in multidisciplinary teams.

Responsibilities

  • Review design documents and provide feedback to align with vision.
  • Design and implement menu systems and UI for target platforms.
  • Develop tools to support UI systems.
  • Prototype interaction concepts with designers and programmers.
  • Optimize UI code for performance across platforms.
  • Develop automated UI testing APIs.
  • Ensure UI aligns with usability and localization considerations.
  • Collaborate across departments to meet aesthetic and functional requirements.

Skills

C++ programming
MVVM architecture
Debugging skills
Software engineering best practices
Collaborative communication

Education

Bachelor's degree in Computer Science or equivalent

Tools

Visual Studio
Perforce
Jira

Job description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

JOB DESCRIPTION

The person in this role is responsible for developing game modules related to general user-facing presentations, such as menus, HUDs, and other UI systems.

What You'll Do

  • Review game design documents to understand the intended player experience and actively contribute feedback to help achieve that vision;
  • Help define UI features and implementation while aligning with the needs of graphic designers;
  • Design and implement menu systems and user interfaces for target platforms, ensuring consistency in both visual presentation and underlying logic;
  • Develop tools to support UI systems;
  • Collaborate with designers and programmers to rapidly prototype interaction concepts;
  • Respond effectively to feedback and produce quick iterations;
  • Provide hooks and support for UI animations and audio integration;
  • Work closely with designers and artists to implement new ideas, offering technical, creative, and planning feedback;
  • Collaborate with the team to ensure UI systems meet both aesthetic and functional requirements;
  • Stay current with industry trends, innovations, and best practices;
  • Maintain and oversee the modules and systems that support the UI;
  • Optimize UI code to ensure efficient performance on target platforms;
  • Interact and collaborate with multiple departments;
  • Develop automated testing APIs and tools related to UI systems to help ensure overall game stability and health;
  • Apply strong knowledge of usability and UX principles as they relate to UI development;
  • Integrate accessibility and localization considerations into UI features and workflows;
  • Perform any other related duties as required;
  • Demonstrate strong analytical skills through debugging and crash fixing across a variety of UI systems.
QUALIFICATIONS

What You Bring

Education

  • Bachelor's degree in Computer Science, Computer Engineering, or an equivalent combination of training and experience.

Experience

  • Minimum 5 years of experience programming in C++ within the video game industry, embedded systems, or other relevant fields.

Knowledge & Technical Skills

  • Ability to write clean, robust, performant, and maintainable C++ code;
  • Excellent understanding of MVVM architecture and workflows;
  • Strong troubleshooting and debugging skills;
  • Solid understanding of software engineering best practices, including design reviews, coding standards, code reviews, testing, and documentation;
  • Strong collaboration and communication skills in a multidisciplinary environment;
  • Bonus: Experience with Visual Studio, Perforce, and Jira;
  • Bonus: Experience working on a PC-centric platform experience.

Soft Skills

  • Strong problem-solving abilities;
  • Excellent verbal and written communication skills;
  • Proactive attitude with a strong sense of autonomy and professional ethics;
  • Motivation to tackle large-scale challenges;
  • Strong organizational skills for task definition and estimation;
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