UI Designer for Unreal Engine Games | Remote-Friendly

tornbanner

Toronto

Remote

CAD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

6.5 weeks vacation
Employee Stock Options
Flexible schedule (remote/hybrid/on‑s­
Healthcare & benefits
Parental leave top-up

Job summary

Torn Banner Studios in Toronto, Canada seeks a UI Designer to craft the interface experience for No More Room In Hell 2. You will design and implement game UI directly in Unreal Engine, collaborating with designers and programmers to build menus, HUDs, widgets, and UI flows that feel responsive and fit the game's visual identity.

The role offers flexibility with remote/hybrid/on-site options for Ontario residents or relocation to Ontario; you should have a strong eye for UI and hands-on

Qualifications

  • Experience as a UI Designer in the games industry.
  • Strong understanding of game UI design and visual hierarchy.
  • Hands-on experience creating and implementing UI in Unreal Engine.
  • Familiar with UMG (Unreal Motion Graphics).
  • Comfortable working directly in the Unreal Editor.
  • Experience shipping UI for live games and iterating based on feedback.

Responsibilities

  • Design and implement game UI, menus, HUDs, widgets, and interfaces.
  • Build UI in Unreal Engine using UMG.
  • Create UI layouts, states, navigation, interactions, and transitions.
  • Turn UI concepts into functional in-game interfaces.
  • Collaborate with UI programmers to integrate visual assets.
  • Define and implement UI requirements with designers and programmers.
  • Prototype UI in Unreal and iterate based on playtesting.

Skills

UI design
Unreal Engine
UMG
Prototyping UI
Collaboration with designers/programs

Tools

Unreal Editor

Job description

Torn Banner Studios in Toronto, Canada seeks a UI Designer to craft the interface experience for No More Room In Hell 2. You will design and implement game UI directly in Unreal Engine, collaborating with designers and programmers to build menus, HUDs, widgets, and UI flows that feel responsive and fit the game's visual identity.

The role offers flexibility with remote/hybrid/on-site options for Ontario residents or relocation to Ontario; you should have a strong eye for UI and hands-on

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