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Technical Art Director [Far Cry]

Ubisoft

Montreal

Hybrid

CAD 85,000 - 120,000

Full time

Today
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Job summary

A global gaming company located in Montreal is seeking a Technical Art Director to guide projects with technical insight. The ideal candidate will have expertise in game engines and strong leadership abilities to enhance collaboration and innovation. Key responsibilities include defining project vision, assessing feasibility, and developing solutions to challenges in game development. Join us in shaping the future of gaming with a flexible work model.

Benefits

Hybrid work model
Work-life balance

Qualifications

  • Experience in art, technical art, programming, or other relevant fields with strong leadership skills.
  • Expertise in game engines and their constraints and proficiency with 2D/3D art tools.
  • A detail-focused and curious mindset.

Responsibilities

  • Collaborate with the leadership team to define project vision and assess feasibility.
  • Identify and analyze risks across game features and workflows.
  • Prepare project reviews and recommend optimizations.

Skills

Leadership skills
Expertise with game engines
Proficiency in scripting languages
Problem-solving skills
Critical thinking
Time management

Tools

Unity
Unreal Engine
Photoshop
3DS Max
Maya
Substance Painter
Jira
Perforce
Job description
Job Description

As a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.

Collaborating with other directors in the early stages, you’ll shape the project’s goals before committing resources. You’ll consider quantifiable factors like rendering, performance, and memory, alongside less tangible ones such as timing and momentum. By taking a realistic yet forward-thinking approach, you’ll ensure ideas are transformed into actionable plans and brought to life.

Each day of development brings new challenges, both anticipated and unexpected, but you’ll always maintain a big-picture perspective. As a strategic thinker and tactical planner, you’ll balance immediate priorities with long-term objectives, consistently weighing the future impact of your decisions.

What you’ll do
  • Collaborate with the leadership team to define the project’s overall vision and assess technical feasibility.
  • Identify and analyze risks across game engine, data management, features, and workflows.
  • Evaluate existing tools and occasionally design custom solutions to support art pipelines while upholding project vision.
  • Connect with technical artists and associate graphics technical directors to share updates, enforce standards, provide references, and offer feedback.
  • Solve complex and priority issues, approving technical specifications as needed.
  • Prepare project reviews and recommend optimizations for how graphical data is created and integrated.
  • Anticipate technological advancements and stay informed about industry trends to define best practices and share them with teams and studios.
  • Contribute to recruitment efforts to grow your technical art team and foster talent development.
Qualifications

What you bring to the team

  • Experience in art, technical art, programming—or other relevant experience—paired with strong leadership skills.
  • Expertise with game engines (e.g., Unity, Unreal) and their constraints, 2D art tools (e.g., Photoshop), 3D software (e.g., 3DS Max, Maya, Substance Painter), and scripting languages (e.g., C#, Python, JavaScript, MaxScript).
  • Familiarity with bug-tracking software (e.g., Jira) and version control systems (e.g., Perforce).
  • A collaborative, solution-oriented, and empathetic mindset with innovative problem-solving skills.
  • Strong proficiency in critical thinking, time management, and organization.
  • A detail-focused, curious, resourceful, and adaptable approach to your work.
What to send our way
  • Your CV highlighting your achievements, skills, and shipped games.
  • A portfolio or documented samples of your work (attach visuals or provide links to your online portfolio).
Additional Information
About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences, including Assassin’s Creed, Rainbow Six, Just Dance, and more. We believe diverse perspectives drive innovation and enrich both player communities and our teams. If you’re passionate about pushing the boundaries of entertainment, join us and shape the future of gaming.

We embrace a hybrid work model, allowing you to stay connected with your team while maintaining your work-life balance. Please note that some roles require full-time in-office presence and are not eligible for hybrid work.

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