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Sessional Lecturer - INFR 2100U – Programming in C/C++ - Winter 2026

Ontario Tech University

Oshawa

On-site

CAD 60,000 - 80,000

Part time

Today
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Job summary

A prominent Canadian university in Oshawa seeks a Sessional Lecturer to teach INFR 2100U – Programming in C/C++. The role requires a Bachelor's degree and industry experience in software development. The position involves developing course materials, delivering lectures, and engaging with students in a technology-enhanced learning environment. Applications are accepted until November 20, 2025.

Qualifications

  • A Bachelor's degree or higher in a relevant field.
  • At least two years of industry experience.
  • Experience teaching at the university level.

Responsibilities

  • Develop curriculum and teach the course INFR 2100U.
  • Grade all course materials and provide student consultations.
  • Utilize technology-enhanced learning approaches.

Skills

Proficiency in C and C++
Proficiency in repository management
Knowledge of modern Game Engines
Excellent communication skills
Strong organizational skills

Education

Bachelor's degree in game development or related field
Master's or PhD in game development or interactive media

Tools

Godot
Unreal Engine
Unity
Job description
Sessional Lecturer - INFR 2100U – Programming in C/C++ - Winter 2026

Tracking Code: req1807

Faculty of Business and Information Technology

Number of Sections: 1

Appointment Type: Limited Term

Salary Grade: Administered in accordance with the Collective Agreement

Posting Date: November 7, 2025

Closing Date: November 20, 2025 (7:00 pm EST)

Course Name and Number: Sessional Lecturer - INFR 2100U – Programming in C/C++ - Winter 2026

Location of classes: North Campus

Course Start Date: January 12, 2026

Course End Date: May 01, 2026

Reporting to the Dean of the Faculty of Business and IT, the Sessional Lecturer provides instruction to undergraduate students inINFR 2100U – Programming in C/C++.

The current schedule is:

  • Lecture - Tuesdays 8:10am – 11:00am
  • Tutorial – Fridays 12:40pm – 2:00pm

Please note that this course will be delivered in person onOntario Tech University’s north campus in Oshawa, Ontario. Unless required for student registration purposes, theschedule is not subject to change without approval from an Associate Dean and/or the Dean.

Responsibilities/Accountabilities

The primary responsibility of the applicant is to (develop and) teach a theoretically, methodologically sophisticated and relevant course at the university level within the parameters of the course description listed above. In keeping with a technology-enhanced learning environment utilizing laptop computers and wireless connectivity, the Sessional Lecturer will deliver the course using a technology-enhanced learning approach that includes a variety of inclusive teaching and learning strategies and assessments. The Sessional Lecturer will prepare, deliver and grade all course material and assignments and be available for consultation with students during and following completion of the course session.

This position falls within the bargaining unit represented by the Public Service Alliance of Canada (PSAC) and will be subject to the terms and conditions of the collective agreement between the University and PSAC. Candidates will be required to certify that they are currently legally eligible to work in Canada for the duration of the contract.

Qualifications

In addition to the Required Education, Required Skills, and Required Experience set out below, the successful candidate will have a proven aptitude for teaching at theundergraduate level, with demonstrated potential for making excellent contributions to teaching.

Candidates will be required to certify that they are currently, and will be for the duration of the contract, legally eligible to work in Canada.

Required Education
  • A Bachelors degree in a game development program or computer science program or software engineering program AND at least two years of industry experience related to software development for interactive media; OR
  • A College diploma in a game development program or computer science program AND at least five years of industry experience related to software development for interactive media; OR
  • A Bachelors degree in a game development program or computer science program AND documented evidence of having taught this course or its equivalent (80% of content identical to INFR 2100) at the university level within the past three years; OR
  • A Masters or PhD in a degree directly related to game development and interactive media.

Preference will be given to candidates with Masters or PhD degrees.

Required Skills

Technical Skills

  • Proficiency in C and C++.
  • Proficiency in repository management, code review and collaboration workflows, and debugging.
  • Knowledge of and demonstrated proficiency with modern Game Engine(s) (such as Godot, Unreal and/or Unity.
  • A working knowledge and/or experience with C# is an asset.
  • An understanding of Game Development and interactive media software development pipeline is an asset.

Candidates should outline the details of their technical skills in their application.

Teaching and Administrative Skills

  • Excellent communication skills.
  • Strong organizational skills.
  • Ability to respond to student enquiries and to grade assignments and exams in a timely manner.
  • High level of comfort with interacting with students and colleagues using online modalities such as Google Meet and Kaltura.
  • Ability to manage a course effectively using a Learning Management System.
  • An ability to develop innovative and inclusive teaching strategies.
  • An ability to communicate effectively in a multicultural and diverse community.
Required Experience
  • Preference will be given to candidates who have demonstrated excellence in teaching a technical course about gaming at the university undergraduate level. Candidates can demonstrate their competence by submitting course evaluations and/or formal peer evaluations.
  • Priority will be given to an Internal Applicant who has taught any course for the University in three (3) different sessions in the past thirty-six (36) months, provided they meet the requirements for the position as outlined in the job posting.
How to Apply

Interested candidates should submit in electronic format a covering letter and their resume. Applications will be accepted until November 20, 2025 or until a suitable candidate is found. We appreciate all applications received; however, only those candidates selected for an interview will be contacted.

Ontario Tech University is actively committed to equity, diversity, inclusion, indigenization and decolonization (EDIID), and welcomes applications from all qualified candidates, while especially encouraging applications from First Nations, Metis, Inuit peoples, Indigenous peoples of North America, racialized persons, persons with disabilities, and those who identify as women and/or 2SLGBTQ+. All qualified candidates are encouraged to apply; however, Canadian citizens, permanent residents, Indigenous Peoples in Canada, and those eligible to work in Canada will be given priority.

Ontario Tech University respects people's different needs and therefore will take all reasonable steps to ensure accommodation for applicants where appropriate. The University is also committed to ensuring that confidentiality is maintained throughout all aspects of the recruitment cycle.

If you require accommodation, please contact Julie Day, Health and Disability Management Specialist. For more information about the university’s policies for accommodating employees with disabilities please review the university’s Accessibility Policy.

The university acknowledges the lands and people of the Mississaugas of Scugog Island First Nation which is covered under the Williams Treaties. We are situated on the Traditional Territory of the Mississaugas, a branch of the greater Anishinaabeg Nation which includes Algonquin, Ojibway, Odawa and Pottawatomi.

Job Location: Oshawa, ON, Canada

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