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A leading gaming studio in Montreal seeks a Senior Multiplayer Engineer to design and implement game-critical multiplayer systems for an innovative extraction shooter. Candidates should have 3+ years of experience with C++ and Unreal Engine, along with a background in multiplayer development. Enjoy a hybrid work environment and the opportunity to be part of a groundbreaking team in the gaming industry.
Job Description
Job Description
Join 20+ industry veterans at Ironbelly Studios (300+ delivered projects) creating a groundbreaking extraction shooter that's redefining player ownership in gaming. We're building tournament-grade multiplayer systems for a revolutionary FPS that combines hardcore competitive gameplay with true digital economies - and we need a multiplayer engineer to own critical systems that will support millions of players.
This is a gameplay-first shootger with sustainable player-owned economies, built by developers who've shaped the biggest franchises in gaming.
As our Senior Multiplayer Engineer, you'll own game-critical systems :
Core Multiplayer Ownership :
The Systems You Ship :
✅ What You Bring
Required :
Bonus Points :
???? Why Ironbelly Studios?
The Team : Work alongside decorated veterans who've helped build Call of Duty, Halo, Bioshock, PUBG, and Batman. Our Montreal studio brings together talent that's shaped gaming history.
The Impact : This isn't maintaining existing systems - you're building multiplayer architecture from the ground up for a game that will define a new genre of player-owned competitive gaming.
The Culture : Trust-based, data-driven, and autonomous. We value continuous improvement and high-quality craftsmanship in a collaborative environment.
The Benefits :
Location
This is a hybrid / remote role based in Montreal, Quebec . We're building a centralized team in one of gaming's most vibrant cities. Local candidates or those willing to relocate will be prioritized but all are welcome