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Senior Real-Time Rendering Architect

Huawei Technologies Canada Co., Ltd.

Burnaby

On-site

CAD 166,000 - 318,000

Full time

30+ days ago

Job summary

A leading technology company in Metro Vancouver is seeking a Principal Graphics Engineer to lead R&D in rendering systems. Candidates should have over 7 years of programming experience in C/C++ and 5 years in real-time rendering. Familiarity with Vulkan, OpenGL, and game engines like UE or Unity is essential. The role involves mentoring developers and optimizing key features for high-quality graphics. Competitive salary ranging from $121,000 to $230,000 based on experience.

Qualifications

  • 7+ years of programming experience in C/C++.
  • 5+ years in real-time rendering.
  • Experience in shipping 1-2 AAA games.

Responsibilities

  • Lead development of rendering systems.
  • Mentor junior developers.
  • Optimize debugging of key rendering features.

Skills

C/C++ programming
Real-time rendering development
Vulkan
OpenGL
DirectX
Communication skills

Education

B.Sc. in Computer Science or related field

Tools

UE
Unity
Job description
A leading technology company in Metro Vancouver is seeking a Principal Graphics Engineer to lead R&D in rendering systems. Candidates should have over 7 years of programming experience in C/C++ and 5 years in real-time rendering. Familiarity with Vulkan, OpenGL, and game engines like UE or Unity is essential. The role involves mentoring developers and optimizing key features for high-quality graphics. Competitive salary ranging from $121,000 to $230,000 based on experience.
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