Senior Content Rigger (Contract) - Sledgehammer Games

Activision

Toronto

Hybrid

CAD 98,000 - 129,000

Part time

4 days ago
Be an early applicant
Application generator

Turn this role into an interview — a resume and cover letter built around what this employer wants.

Get past ATS filters

Benefits offered by this job

Extended health plan
Relocation assistance

Job summary

Activision Blizzard invites applications for Senior Content Rigger (Contract) at Sledgehammer Games, with a hybrid Toronto-based or remote-in-Canada arrangement. You will rig and skin complex assets, build tooling, and oversee external rigging partners to sustain high-quality output.

The role emphasizes pipeline improvement, content authoring efficiency, and in-game physics work, including cloth/hair dynamics; experience with Maya, Unreal, or Unity is valued.

Qualifications

  • Degree or certificate in Computer Science or Graphic Art or a related field.
  • 5+ years in the games industry with 5+ years on console game development.
  • Experience working with external developers.”

Responsibilities

  • Rig and skin characters, weapons, and vehicles; include dynamics and simulations.
  • Oversee external rigging team; provide feedback and documentation.
  • Improve and design pipeline and workflow; build content authoring tools.
  • Build processes that emphasize user experience, quality and efficiency.
  • Handle dynamics and in-game physics setup, R&D, debugging and optimization.
  • Cloth/Hair simulation in Maya is a plus.

Skills

Rigging & skinning
Maya
External dev coordination
Pipeline design

Education

Degree or Certificate in CS/Graphics

Tools

Maya
Unreal
Unity

Job description

Job Title

Senior Content Rigger (Contract) - Sledgehammer Games

Requisition ID

R028210

Job Opening Type: Backfill Headcount

Job Description
Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our team. In this role you will partner closely with our teams at our other studio locations in the United States, Canada, U.K. and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Please note: This is a Temporary Fixed-Term Contract, up to one (1) year. This opportunity can be either a Hybrid position based in our Toronto Studio or Remote in Canada. Existing work authorization is required.

Your Mission

You will be rigging and skinning complex character, vehicle, and prop assets as well as building tooling to support the animation team and animation pipeline. You will help push the runtime quality of hair, dynamics and physics on skinned assets using in-game. Help oversee external rigging team, coordinate with production on timelines and manage feedback to retain the high quality bar.

  • Oversee external dev for rigging, providing feedback and documentation to ensure quality is present.
  • Rigging and skinning characters, weapons, and vehicles. Including dynamics and simulations.
  • Improving and designing pipeline and workflow
  • Building tools and processes that facilitate content authoring with an emphasis on user experience, quality and efficiency
  • Dynamics and in-game physics setup, R&D, debugging and optimization
  • Cloth/Hair simulation ability In Maya or Game Is a huge plus
Player Profile
  • Degree or Certificate in Computer Science, Graphic Art or a related field
  • 5+ years of experience in the games industry with 5+ years of experience on console game development
  • Developing pipeline and workflow
  • Solid knowledge of Maya
  • Knowledge of at least one major commercial game engine (e.g. Unreal, Unity)
  • Experience working with external developers
  • Excellent organizational, communication, and interpersonal skills
  • The ability to collaborate effectively in a small, dynamic team
Bonus Points
  • Developing pipeline and workflow Computer programming/scripting experience (e.g., C++, Python, PyQt)
  • Experience working on a first-person shooter
  • Experience shipping a highly competitive multiplayer game
Diversity Statement

At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash BandicootTM, Tony Hawk'sTM Pro SkaterTM, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

Rewards
  • Extended health plan, including medical, dental, vision, lifted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

The standard base pay range for this role is $97,606.00 - $128,974.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Content Rigger (Contract) - Sledgehammer Games
Senior Content Rigger (Contract) - Sledgehammer Games

Canadian Inclusion • Toronto

Hybrid
CAD 98,000 - 129,000
Extended health plan
Relocation assistance
Senior Content Rigger (Contract) - Sledgehammer Games
Senior Content Rigger (Contract) - Sledgehammer Games

SLEDGEHAMMER GAMES TORONTO ULC • Toronto

Hybrid
CAD 98,000 - 129,000
Extended health plan
Relocation assistance
Senior Technical Animator
Senior Technical Animator

Canadian Inclusion • Toronto

Hybrid
CAD 130,000 - 172,000
Extended health plan
Relocation assistance
AI Engineer (Gameplay) - Sledgehammer Games
AI Engineer (Gameplay) - Sledgehammer Games

Activision • Toronto

On-site
CAD 119,000 - 158,000
Extended health plan
Relocation assistance
Expert Level Designer (Single Player) - Sledgehammer Games
Expert Level Designer (Single Player) - Sledgehammer Games

Activision • Toronto

Hybrid
CAD 149,000 - 193,000
Expert Lighting Artist - Sledgehammer Games
Expert Lighting Artist - Sledgehammer Games

Canadian Inclusion • Toronto

Hybrid
CAD 149,000 - 193,000
Extended health plan
Relocation assistance
Senior Cinematics Animator - Treyarch - Vancouver, BC
Senior Cinematics Animator - Treyarch - Vancouver, BC

Canadian Inclusion • Vancouver

Hybrid
CAD 87,000 - 172,000
Extended health plan
RRSP with company match
Paid holidays and vacation
+2
Dialogue Designer - Sledgehammer Games
Dialogue Designer - Sledgehammer Games

Activision • Toronto

On-site
CAD 104,000 - 137,000
Senior Cinematics Animator - Treyarch - Vancouver, BC
Senior Cinematics Animator - Treyarch - Vancouver, BC

Treyarch • Vancouver

On-site
CAD 87,000 - 172,000
RRSP with company match
Paid holidays & vacation
Relocation assistance
+1
Expert Level Designer (Single Player) - Sledgehammer Games
Expert Level Designer (Single Player) - Sledgehammer Games

Activision Blizzard • Toronto

On-site
CAD 149,000 - 193,000
Extended health plan
Relocation assistance
Benefits eligibility