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Rigging Artist — Creature & Prop for VFX

Ubisoft

Montreal

On-site

CAD 65,000 - 85,000

Full time

Yesterday
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Job summary

A leading visual effects company in Montreal is seeking a Rigging Artist to create and maintain high-quality rigs for characters and props. This role involves collaboration with modeling, animation, and fx departments while optimizing efficiency. Ideal candidates will have a minimum of three years rigging experience, proficiency in Maya, and strong problem-solving skills. The company values creativity and inclusivity, making it an exciting environment for professionals eager to innovate in the VFX industry.

Qualifications

  • 3 years minimum as a rigging artist.
  • Demonstrate creativity and problem-solving skills.
  • Work experience with large studio pipelines is a plus.

Responsibilities

  • Build and maintain rigs for photoreal props, characters, and creatures.
  • Work with departments to provide high quality rigs.
  • Optimize rigs for efficiency.

Skills

Rigging artist experience
VFX work experience
High-end creature rigging
Maya proficiency
Python scripting
Communication skills

Tools

Maya
Auto-rigging systems
Job description
A leading visual effects company in Montreal is seeking a Rigging Artist to create and maintain high-quality rigs for characters and props. This role involves collaboration with modeling, animation, and fx departments while optimizing efficiency. Ideal candidates will have a minimum of three years rigging experience, proficiency in Maya, and strong problem-solving skills. The company values creativity and inclusivity, making it an exciting environment for professionals eager to innovate in the VFX industry.
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