Remote Senior Lighting Artist for Realistic Environments

Torn Banner

North Vancouver

Hybrid

CAD 120,000 - 150,000

Full time

5 days ago
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Benefits offered by this job

6.5 weeks vacation
Stock options
Flexible schedule
Healthcare benefits
Parental leave top-up

Job summary

Torn Banner Studios, a Toronto-based game studio, seeks a Senior Lighting Artist to craft realistic lighting across indoor and outdoor game environments for multiplayer experiences. You will collaborate with Environment Artists, Level Designers, and the Art Director to ensure lighting enhances realism, readability, and immersion.

Remote work is possible, with preference for Ontario residents or relocation. The role requires strong expertise in Unreal Engine, real-time rendering, and a polished

Qualifications

  • Professional lighting artist experience in games.
  • Strong understanding of lighting principles, color theory, composition, exposure, and photography/cinematography.
  • Experience creating lighting for realistic 3D environments.
  • Strong understanding of real-time rendering and the performance implications of lighting techniques.
  • Experience with Unreal Engine.
  • Good understanding of PBR, materials, reflections, shadows, and post-processing.
  • Ability to troubleshoot lighting and rendering issues independently.
  • Strong artistic eye and attention to detail.
  • A portfolio demonstrating strong environment lighting and realistic visual work.

Responsibilities

  • Create and implement realistic lighting for indoor and outdoor game environments.
  • Establish lighting moods and visual storytelling while maintaining a consistent realistic art direction.
  • Set up dynamic and/or baked real-time lighting depending on the game’s technical requirements.
  • Balance visual quality and performance across target platforms.
  • Ensure lighting supports gameplay readability, navigation, and player awareness without compromising realism.
  • Develop lighting setups for different times of day, weather conditions, and environmental scenarios.
  • Work with environment and level artists to ensure materials, geometry, and lighting work together convincingly.
  • Identify and resolve lighting, shadow, exposure, reflection, and visibility issues.
  • Optimize lighting and related rendering features for multiplayer environments and performance budgets.
  • Create lighting setups that remain effective across different player viewpoints and gameplay situations.
  • Collaborate with Technical Artists and Programmers on lighting technology, shaders, rendering features, and optimization.
  • Participate in visual reviews and iterate based on feedback from the Lead Environment Artist, Art Director and broader development team.
  • Help establish and maintain lighting workflows, best practices, and documentation.
  • Contribute to improving the game’s overall visual quality and lighting pipeline.

Skills

Realistic lighting principles
Unreal Engine
Real-time rendering
3D environment lighting
Photography/Cinematography
Artistic eye
Lighting for realism

Tools

Unreal Engine
Post-processing

Job description

Torn Banner Studios, a Toronto-based game studio, seeks a Senior Lighting Artist to craft realistic lighting across indoor and outdoor game environments for multiplayer experiences. You will collaborate with Environment Artists, Level Designers, and the Art Director to ensure lighting enhances realism, readability, and immersion.

Remote work is possible, with preference for Ontario residents or relocation. The role requires strong expertise in Unreal Engine, real-time rendering, and a polished

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