Production Director

BioWare

Edmonton

Hybrid

CAD 187,000 - 259,400

Full time

14 days+

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Benefits offered by this job

3 weeks vacation
10 days sick time
Extended health/dental/vision coverage
Life and disability insurance
Retirement plan
Potential bonus and equity
Parental/adoption leave up to 100% EI/QPIP benefits

Job summary

A leading game development studio in Edmonton is seeking a Production Director to lead the production of the next Mass Effect game. The role demands over 10 years of game development production experience, particularly in AAA titles. Ideal candidates will demonstrate leadership in multidisciplinary teams and a deep understanding of ARPG and RPG development. Offering a competitive salary and robust benefits, the position supports a hybrid work model with three days onsite weekly.

Qualifications

  • 10+ years of experience in game development production.
  • Proven ownership on multiple large-scale AAA titles.
  • Deep expertise in ARPG and RPG development.

Responsibilities

  • Act as a strategic bridge between creative intent and development execution.
  • Provide leadership across the full development lifecycle.
  • Build and sustain strong coalitions across teams.

Skills

Game development production
Leadership in AAA titles
Expertise in ARPG and RPG development
Executive presence
Mentoring production leaders

Job description

About this Role

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. At BioWare, we are dedicated to creating games defined by rich storytelling, unforgettable characters, and expansive worlds. We are building the next Mass Effect game and look for a Production Director with a passion for the Mass Effect universe to lead the production of this AAA title.

Location: Edmonton, Montreal, Vancouver (hybrid, three days a week onsite).

Responsibilities
  • Act as a strategic bridge between creative intent and development execution, translating high‑level vision into a clear direction that enables teams to deliver at AAA quality.
  • Provide leadership across the full development lifecycle, anticipating needs, setting executional direction, and ensuring teams are positioned to succeed at each phase.
  • Build and sustain strong coalitions across creative, technical, production, and partner teams, fostering alignment and shared ownership of outcomes.
  • Break down complex creative and technical goals into understandable, actionable components, ensuring teams understand both the why and the how behind their work.
  • Identify and mitigate risks early, drive resolution of cross‑team challenges, and make informed tradeoffs that protect quality, schedule, and long‑term franchise health.
  • Represent the project and production organization in communications with studio leadership, EA partners, and external stakeholders, including press as needed.
  • Establish and reinforce clear objectives, transparency, and accountability across teams to maintain alignment and momentum.
Qualifications
  • 10+ years of game development production experience, including senior‑level leadership on multiple large‑scale AAA titles.
  • Proven ownership on multiple games delivered from early concept through launch and live support, demonstrating strong leadership accountability.
  • Deep expertise in ARPG and RPG development, including systems, content pipelines, player expectations, and competitive analysis.
  • Led complex, multidisciplinary organizations around a shared creative vision.
  • Strong executive presence with an influence‑based leadership style that builds trust, resolves ambiguity, and enables decision‑making at scale.
  • Experience partnering with external development teams, vendors, publishing, marketing, first‑party partners, press and leading initiatives around game showcases.
  • Track record of mentoring senior production leaders, developing high‑performing teams, and shaping production culture and best practices at the studio level.
Compensation and Benefits

Pay ranges are based on location. In British Columbia (Vancouver or Victoria), the expected salary range is $187,000 - $259,400 CAD.

Benefits include: 3 weeks vacation, 10 days sick time, extended health/dental/vision coverage, life and disability insurance, retirement plan, potential bonus and equity, and parental/adoption leave up to 100% EI/QPIP benefits.

Equal Opportunity

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We also consider qualified applicants with criminal records in accordance with applicable law and provide accommodations for qualified individuals with disabilities.

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