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Principal Technical Designer

Ubisoft Entertainment

Montreal

On-site

CAD 80,000 - 120,000

Full time

30+ days ago

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Job summary

A global leader in gaming seeks a Principal Technical Designer in Montreal, Canada. You will create and implement complex game elements, provide technical support to your team, and oversee tools and documentation. Candidates must have 8 years of experience in game design with a technical focus. A hybrid work model is in place, valuing collaboration and work-life balance.

Benefits

Flexible working policy
Hybrid work model

Qualifications

  • 8 years of experience in game or level design with a technical focus.
  • Ability to understand and communicate in technical language.

Responsibilities

  • Create and implement technical elements of a game feature.
  • Act as a technical expert overseeing tools and documentation.
  • Participate in data optimization and validation.

Skills

Game design
Technical communication
Problem-solving skills
User-oriented spirit
Curiosity

Tools

Game engines
2D/3D design software
Programming/scripting
Job description

As a Principal Technical Designer, you’ll create and implement complex, technical, and systemic design elements in a game.

You’re essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.

A technical reference within your team, you’ll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.

What you’ll do
  • Create and implement thetechnical elementsof a game feature in with technical directors, programmers, and colleagues from other job families.
  • Act as a technical experton a specific topic + oversee tools and documentation, provide technical assistance, and define and promote best practices.
  • Participate in dataoptimization and validation, taking budget into account and ensuring that technical standards are respected.
  • Participate in theadvanced debuggingof data throughout production.
  • Provideregular feedbackto design directors (e.g. suggestions for improving tools and methods, etc.).
  • Help test new features and toolsbefore their launch.
  • Performproduction taskswithin the game and level design team + prototype gameplay features.
  • Design and implementmore complex, abstract, technically challenging, or game-wide design elements in the game.
QUALIFICATIONS
  • 8 years of experience in game or level design (with a technical focus)
  • The ability to understand and communicate in technical language & clearly express your ideas (both on paper and in person)
  • Flexibility + solid analysis and problem-solving skills
  • A user-oriented spirit
  • Curiosity: you have a passion for understanding how things work
  • Experience with various game engines and platforms (nice to have)
  • Experience with a range of 2D/3D design software programs(nice to have)
  • Experience in programming/scripting(nice to have)
What to send our way
  • Your CVhighlighting your education, experience, and skills
  • Samples of your work (attach files or send us a link to your demo reel or online portfolio.

Please note we are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our office and the remaining 2 days working from home.

ADDITIONAL INFORMATION

About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work

LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB
Games Explained: 3Cs of game design

We’ve asked Ubisoft developers to introduce some of the technologies and processes used to make our games. Learn more about the 3Cs of game design, key elements that dictate the overall player experience and make games come to life.

Exploring Real Worlds & Virtual Worlds

What was it like for Ubisoft team members who recreated existing places - London in Watch Dogs: Legion, seven American national parks in Riders Republic or even the Notre-Dame Cathedral in Paris - into virtual worlds?

Meet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too!

FAQ
Can I submit an open application?

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

How can I check my application status?

You can check the status of your application by logging into your SmartRecruiters candidate profile.

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, you create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

How do I know if a Ubisoft email/offer is legit?

We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image.Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process.

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