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Pipeline Technical Director

Sony Imageworks

Vancouver

On-site

CAD 65,000 - 85,000

Full time

Today
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Job summary

A leading animation studio in Vancouver seeks a skilled professional to manage the animation production pipeline. Key responsibilities include creating and refining technical procedures, managing scene dependencies, and collaborating with teams to solve production challenges. The ideal candidate will have strong knowledge of Maya and Python, along with relevant experience in CG and VFX productions.

Qualifications

  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/PySide.
  • Experience with C++ is a plus.
  • Knowledge of the Linux operating system.
  • Understanding of the git version control system.
  • Familiarity with Katana, Unreal, Houdini, and/or USD is a plus.
  • Most desired: 5 years of relevant experience.
  • Experience working on CG and VFX productions.

Responsibilities

  • Creates, develops, and refines all technical aspects of the animation production pipeline.
  • Manages complex scene dependencies across multiple departments.
  • Accountable for meeting schedules and show deadlines.
  • Interacts with production, supervisors, and peers to problem-solve and share information.

Skills

Maya
Python programming
User interface creation with PyQt/PySide
C++
Linux operating system
Git version control
Katana
Unreal Engine
Houdini
USD
Job description

1285 W Pender St Vancouver, BC V6E 4B1

Project based, Full Time

Language in work environment - English

Overview

Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.

Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.

The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.

Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.

Qualifications
  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/PySide.
  • Experience with C++ is a plus.
  • Knowledge of the Linux operating system.
  • Understanding of the git version control system.
  • Familiarity with Katana, Unreal, Houdini, and/or USD is a plus.
  • Most desired: 5 years of relevant experience
  • Experience working on CG and VFX productions.
Extra Qualifications
Unreal Engine

Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.

Benefits

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