Enable job alerts via email!
A creative game studio is seeking an intermediate gameplay engineer to craft player experiences in Unreal Engine 5 projects. You will design and implement core gameplay features, optimize systems for performance, and mentor new engineers. Ideal candidates have 3+ years of experience in C++, a strong understanding of gameplay systems, and an educational background in Computer Science or a related field. This remote-friendly position requires Pacific-time overlap.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects. These include both world-class IPs and our own creations across multiple genres and platforms.
In 2022, we announced a four-day work week and fully support in-studio, remote (within Canada), and hybrid work arrangements as permanent options for all employees.
We’re looking for an intermediate gameplay engineer to help craft the core player experience in our Unreal Engine 5 projects. From movement to combat and progression systems, you’ll bring game mechanics to life in collaboration with designers, artists, and animators—owning features from prototype through ship.
This role is remote-friendly in Canada (Pacific-time overlap required).