Graphics Engineer, Kernel API Team

Kibbi Technologies Inc.

Quebec

On-site

CAD 89,000 - 134,000

Full time

4 days ago
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Benefits offered by this job

Health insurance
Equity awards
Annual discretionary bonuses
Retirement/pension plans
Generous vacation
Parental leave support
Wellness programs

Job summary

Unity Technologies in Montreal is seeking a graphics engineer to join the Graphics Kernel API team. You will help build a cross-driver abstraction layer and maintain a stable API across all backends, contributing to validation and conformance tooling.

The role emphasizes performance, correctness, and cross‑platform consistency. You’ll work with driver teams on efficient APIs, participate in design reviews, and help document how the API evolves while supporting the engine’s rendering stack across

Qualifications

  • Software engineering fundamentals with experience in multithreaded C++.
  • Strong understanding of real-time 3D graphics programming and GPU resources.
  • Experience with modern graphics APIs including Direct3D 12, Vulkan or Metal.
  • Ability to diagnose bugs and performance issues using industry-standard tools.
  • Proactive, solution-oriented, good communicator, and eager to work across platforms.

Responsibilities

  • Develop and maintain the common API layer and cross-driver abstraction for D3D12, Vulkan, Metal, WebGPU and console backends.
  • Contribute to the validation layer and conformance test suite to ensure consistent contracts.
  • Collaborate with lower-level driver teams to ensure practical, performant API additions.
  • Improve performance, testability and stability from API surface to driver interaction.
  • Contribute to specifications and documentation for API coherence as it evolves.
  • Participate in technical design and code reviews.
  • Work with stakeholders and engine teams to plan work, communicate progress and resolve issues.

Skills

Multithreaded C++
Real-time 3D graphics
Direct3D 12
Vulkan
Metal
Debugging performance issues
Cross-platform development
Good communication

Job description

The opportunity

We're looking for a graphics engineer to join the Graphics Kernel API team. The team works on a standalone, low-level graphics abstraction layer that gives Unity a single, consistent interface across every platform and graphics driver we support.

The team owns the cross-driver abstraction that keeps behavior consistent across every backend, the validation layer and conformance test suite that catch misuse, and the specifications and design records that document how it all fits together. It's the layer every driver team implements against, and the one the rest of the engine is built on.

You'll work alongside other graphics developers and the individual driver teams on clean, efficient APIs — keeping them consistent across a wide range of hardware, and making sure they're testable, debuggable and well documented. It's a good place to build real depth in cross-platform rendering.

What You'll Be Doing
  • Develop and maintain the common API layer and the cross-driver abstraction layer beneath it, helping keep behavior consistent across D3D12, Vulkan, Metal, WebGPU and console backends.
  • Contribute to the validation layer and conformance test suite, so that misuse is caught early and every driver can be held to the same contract.
  • Work with the lower-level driver teams to make sure new API additions are practical to implement and perform well on real hardware.
  • Improve the performance, testability and stability of the systems you work on, from the API surface down to how commands reach the driver.
  • Contribute to the specifications and documentation that keep the API coherent as it evolves.
  • Take part in technical design reviews and code reviews.
  • Work with stakeholders and higher-level engine teams to understand requirements, plan work, communicate progress and solve problems as they come up.
What We're Looking For
  • Software engineering fundamentals, and experience writing multi-threaded C++.
  • An understanding of real-time 3D graphics programming, including modern GPU architecture and resource management.
  • Experience with a modern graphics API such as Direct3D 12, Vulkan or Metal.
  • The ability to diagnose bugs and performance issues using industry-standard tools.
  • A proactive, solution-oriented approach, good communication skills, and a real interest in rendering and cross-platform development.
  • A willingness to jump into unfamiliar technical areas.
You might also have
  • Experience writing conformance tests, validation layers, or other tooling that holds multiple implementations to a shared specification.
  • Familiarity with CPU and GPU debugging and profiling tools such as RenderDoc, PIX, or platform-specific captures.
  • Hands-on experience with Unity or another real-time 3D engine.
Base Salary Range

Canada Montreal

CAD$89,100 - CAD$133,700 CAD gross

Cette fourchette correspond au salaire de base prévu pour ce poste. En plus du salaire de base, ce poste peut donner droit à des attributions d’actions et à une participation à nos programmes d’incitation de l’entreprise, comme des primes annuelles discrétionnaires ou des commissions de vente. Le montant final de l’offre dépendra de plusieurs facteurs, notamment l’emplacement géographique ainsi que l’expérience pertinente, le parcours professionnel et les compétences du/de la candidat(e).

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.

Avantages

Chez Unity, nous voulons que nos membres d’équipe s’épanouissent. Nous offrons un large éventail d’avantages conçus pour soutenir le bien‑être et l’équilibre travail‑vie personnelle.

Veuillez noter: L’admissibilité aux avantages, les offres spécifiques et la couverture varient selon le pays et le statut d’emploi.

Bien que les avantages précis puissent varier, voici certaines des façons dont nous nous efforçons de prendre soin de nos membres d’équipe admissibles à l’échelle mondiale :

  • assurance santé, vie et invalidité complète
  • Subvention pour les déplacements
  • Participation des employés à l’actionnariat
  • Régimes de retraite/pension compétitifs
  • Vacances et congés personnels généreux
  • Soutien aux nouveaux parents grâce à des congés et des programmes de soutien aux familles
  • Collations offertes au bureau
  • Programmes et soutien en matière de santé mentale et de bien‑être
  • Groupes-ressources pour employés
  • Programme mondial d’aide aux employés
  • Programmes de formation et de perfectionnement
  • Programme de bénévolat et de jumelage de dons
Life at Unity

Unity [NYSE : U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collab in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

La vie chez Unity

Unity [NYSE : U] est le premier moteur de jeu au monde, propulsant les expériences de plus de 3 milliards d’utilisateurs(rices) chaque mois. Les plus grands jeux mobiles, les titres indépendants PC les plus populaires, des jeux console parmi les plus innovants, ainsi que la quasi-totalité des principales expériences XR et jeux Web sont développés, déployés et optimisés avec Unity.

Unity accompagne également des équipes dans des secteurs tels que l’automobile, l’industrie manufacturière et la santé pour concevoir, simuler et collaborer en 3D - comblant ainsi l’écart entre les idées et la réalité. Pour plus d’informations, veuillez visiter www.unity.com.

Unity est un employeur fier de garantir l’égalité des chances. Nous nous engageons à favoriser un environnement inclusif et innovateur et à célébrer nos employés à travers l’âge, l’éthinicité, la couleur, l’ascendance, l’origine nationale, la religion, le handicap, le sexe, l’identité ou l’expression de genre, l’orientation sexuelle ou tout autre statut protégé conformément à la loi applicable. Si vous êtes en situation de handicap ou avez des besoins spécifiques nécessitant des aménagements pour que votre entretien se déroule dans les meilleures conditions, nous vous invitons à remplir ce formulaire afin que vous puissiez faire le nécessaire.

Ce poste exige que son ou sa titulaire possède une connaissance de l’anglais qui soit suffisante pour lui permettre d’avoir des échanges professionnels verbaux et écrits dans cette langue, puisque l’accomplissement des tâches liées à ce poste nécessite des communications fréquentes et régulières avec des collègues et partenaire situés à l’échelle mondiale et dont la langue commune est l’anglais.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

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