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TalentLab is recruiting GPU Compiler Engineers at multiple levels to join a team developing software and compiler technology for next-generation GPU platforms.
This highly technical role sits at the intersection of compiler development, GPU architecture and graphics systems, collaborating with hardware, drivers, and software teams to advance performance and efficiency across new GPU architectures.
Location: Canada or United States
Focus: GPU Compilers, Graphics, Performance Optimization
TalentLab is recruiting GPU Compiler Engineers at multiple levels to join a team developing the software and compiler technology behind next-generation GPU platforms.
This is a highly technical role at the intersection of compiler development, GPU architecture and graphics systems. You'll work closely with GPU hardware, driver and software teams to develop and optimize compiler technology, improve GPU performance and power efficiency, and help bring new GPU architectures from development through production.
We're open to engineers at several career levels, from strong early-career compiler developers through senior technical leaders.
We're especially interested in candidates with experience in one or more of the following:
For more senior positions, we're interested in engineers with deep compiler and/or GPU expertise who can provide technical leadership, influence architecture and work effectively with senior engineering leadership.
Multiple levels are available, and scope will be matched to the experience and technical depth of the successful candidate.