Gameplay AI Engineer — Hybrid Toronto Studio

Activision Blizzard, Inc.

Toronto

Hybrid

CAD 119,000 - 158,000

Full time

14 days+
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Benefits offered by this job

Extended health plan
Relocation assistance

Job summary

Sledgehammer Games, part of Activision Blizzard, Inc., seeks an AI Engineer (Gameplay) for a hybrid Toronto Studio role. You will collaborate with AI, design, and content teams to build and optimize AI systems across our cross‑platform codebase.

Strong C++ and 3D math skills, plus prior shipped titles, are essential. This in-studio/remote-flexible position is based in Toronto, Canada, with not fully remote options.

Qualifications

  • Bachelor’s degree in computer science, engineering or math-related field.
  • 5+ years of experience in games or real-time AI.
  • Excellent C++ programming skills with knowledge of algorithms and data structures.
  • Fluency in 3D math and algebra related to game programming.
  • Strong design sensibilities and outstanding communication skills.
  • Validated debugging skills.
  • Experience extending an established code base.
  • 1+ shipped games.

Responsibilities

  • Work with AI engineering teams to expand our AI technology to push the limits of what our AI can currently do.
  • Work alongside our design and content teams to develop new AI characters and behaviors.
  • Implement, debug and optimize major systems in C/C++ and other languages in the context of a large cross platform codebase.
  • Design and implement optimized AI systems.
  • Provide mentorship to less experienced engineers.

Skills

C++ programming
3D math
Communication skills
Passion for games
Debugging skills
Legacy code base experience
5+ years in games or real-time AI
1+ shipped games
CS/Engineering/Math degree

Education

Bachelor’s degree in computer science, Engineering or Math related field

Job description

Sledgehammer Games, part of Activision Blizzard, Inc., seeks an AI Engineer (Gameplay) for a hybrid Toronto Studio role. You will collaborate with AI, design, and content teams to build and optimize AI systems across our cross‑platform codebase.

Strong C++ and 3D math skills, plus prior shipped titles, are essential. This in-studio/remote-flexible position is based in Toronto, Canada, with not fully remote options.

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