Game Modes Software Engineer - EA SPORTS NHL

Electronic Arts

Vancouver

Hybrid

CAD 105,000 - 143,000

Full time

14 days+
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Benefits offered by this job

Vacation 3 weeks per year
10 days sick time per year
Extended health/dental/vision coverage
Basic life insurance

Job summary

Electronic Arts in Burnaby, British Columbia, is seeking an experienced Modes engineer to improve scalability across platforms for the EA SPORTS NHL franchise. This full‑time, 12‑month contract role focuses on developing features and optimizing performance for a connected gaming experience.

The position follows a hybrid model with three days in-person at the studio and two days at home, located in Burnaby/British Columbia.

Qualifications

  • 3+ years of C++ software development.
  • Experience with testing, debugging, and performance optimizations.
  • Experience with client-server architectures, multi-threaded applications, and database technologies.
  • Experience developing on multiple platforms.
  • Experience with AI-assisted development tools to rapid prototype, accelerate execution and automate workflows.

Responsibilities

  • Develop and extend offline and online features.
  • Implement a feature's core logic and flows.
  • Monitor and address performance and stability impacts of features.
  • Work with designers to gather requirements and propose technical solutions.
  • Work with a team of other engineers in a collaborative environment and report to a team lead.
  • For scalability, support functionality across platforms; update technology, tools, and frameworks to accommodate each platform; update features to be performant on different hardware.

Skills

C++ programming
AI-assisted development tools
Multithreaded programming
Client-server architectures
Performance optimization
Cross-platform development

Education

Bachelor's degree in computer science or related field

Tools

Databases

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS™is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS™NHLhas revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

TheEA SPORTS™NHLfranchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job. It’ll be what you love.

We are looking for an experienced software engineer in the Modes area, with a focus on improving scalability across platforms. Our Modes engineers develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay, and contribute to a connected and socially interactive game experience. Above all, we are looking for an engineer who is excited to use their talent and experience to build AAA quality games.

This is a full-time, 12-month contract position based in Burnaby, British Columbia. The role follows a hybrid model, requiring three days of in-person collaboration at our studio and offering two days at home.

As a Modes engineer, you will:

  • Develop and extend offline and online features.

  • Implement a feature's core logic and flows.

  • Monitor and address performance and stability impacts of features.

  • Work with designers to gather requirements and propose technical solutions.

  • Work with a team of other engineers in a collaborative environment and report to a team lead.

  • For scalability, you will also:

    • Support functionality across platforms.

    • Update technology, tools, and frameworks to accommodate each platform.

    • Update features to be performant on different hardware.

Your Qualifications:

  • Proficiency with software engineering principles and architectural design.

  • Proficiency with testing, debugging, and performance optimizations.

  • Experience with client-server architectures, multi-threaded applications, and database technologies.

  • Experience developing on multiple platforms.

  • 3+ years of C++ software development.

  • Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code

Bonuses:

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.

  • Experience with large-scale game engines.


Pay Transparency - North America
COMPENSATION AND BENEFITS
PAY RANGES* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD
Pay is just one part of the overall compensation at EA.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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