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A global gaming company is looking for a Game Director to lead the design of systems and mechanics for an engaging player experience. The role includes overseeing game balance, quality, and collaborating with various teams. Candidates should have over seven years of game design experience, knowledge of game engines, and strong leadership skills. A hybrid work model is offered, emphasizing work-life balance.
As a Game Director on Far Cry, you’ll transform a creative vision into a variety of systems and mechanics that combine to create an engaging experience for players to enjoy. You will provide your team with the general guidelines to design their specific gameplay features and allow them the flexibility to experiment and iterate.
While your designers focus on their areas of ownership, you’ll pay attention to the larger picture, overseeing the game’s overall outcome: progression, pace, balance, and – of course – quality. You will ensure that all elements related to design work together cohesively to fit the intended experience and make it fun.
What you’ll do:
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.
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