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Game Designer: Live Progression & Systems

Ubisoft

Quebec

On-site

CAD 70,000 - 90,000

Full time

Today
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Job summary

A leading gaming company in Quebec City seeks a Game Designer - Progression & Systems to enhance progression-driven systems for the Assassin’s Creed franchise. You will work with multidisciplinary teams to design engaging player journeys, collaborating on system tuning and utilizing player feedback. Ideal candidates will have experience in game or systems design, strong analytical skills, and familiarity with game engines. Join a passionate team aimed at innovation in gaming.

Qualifications

  • Experience in game design, systems design, progression design, or related roles.
  • Exposure to live or online environments.
  • Comfort working with data and KPIs.

Responsibilities

  • Propose and drive continuous improvements to HUB systems.
  • Design and evolve progression and systemic gameplay features.
  • Collaborate with UI UX, monetization, and production teams.

Skills

Game design
Systems design
Progression design
Data analysis
Problem-solving
Communication
Collaboration
Organizational skills

Tools

Excel
Unity
Unreal
Job description
A leading gaming company in Quebec City seeks a Game Designer - Progression & Systems to enhance progression-driven systems for the Assassin’s Creed franchise. You will work with multidisciplinary teams to design engaging player journeys, collaborating on system tuning and utilizing player feedback. Ideal candidates will have experience in game or systems design, strong analytical skills, and familiarity with game engines. Join a passionate team aimed at innovation in gaming.
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