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A leading video game company is seeking a Game Designer (Fight) to help develop combat systems and enhance the multiplayer experience for For Honor. The ideal candidate will have a minimum of 5 years of game design experience, strong collaboration skills, and a deep understanding of combat design principles. This role offers opportunities to prototype new mechanics and work within a hybrid model, maintaining a balance between team collaboration and personal work-life preferences.
As a Game Designer (Fight) on For Honor at Ubisoft Montreal, you will be responsible for developing combat systems, controls, interfaces, and other interactive elements to bring the Creative Director’s vision to life and deliver the desired player experience. You will contribute directly to the ongoing enrichment of our unique multiplayer world, ensuring that every battle remains engaging, balanced, and true to the spirit of For Honor .
What you’ll do
What you bring to the team
What to send our way
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!