Game Design - Level Designer (m/f/d)

MegaZebra

Montreal

On-site

CAD 60,000 - 80,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Creative work environment
Flat hierarchy
International team collaboration

Job summary

A leading game development company in Montreal seeks a Level Designer to create and implement levels for a new game. The ideal candidate has 2-3 years of experience in mobile game design and a passion for arcade games. This role offers a competitive salary and the flexibility of remote work within a well-established, creative team.

Qualifications

  • 2-3 years experience in level design for mobile games.
  • Strong interest in arcade-type games.
  • Ability to analyze data for level optimization.

Responsibilities

  • Design levels for a new game blending arcade and RPG genres.
  • Implement exciting levels to challenge players.
  • Balance levels using data analytics.
  • Prepare special and seasonal events.
  • Collaborate closely with designers.

Skills

Level design for mobile games
Creative thinking
Player empathy
Data analysis
Team collaboration
Excellent communication skills in English

Tools

Unity

Job description

Join to apply for the Game Design - Level Designer (m/f/d) role at MegaZebra.

About MegaZebra

MegaZebra has been successfully crafting category‑leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind‑bending arcade gameplay with immersive RPG elements.

By combining technology, game‑design, art, analytics, and bringing together passionate people from around the globe, we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.

We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.

Your Responsibilities
  • Level design for a new game at the intersection of the arcade‑and RPG genres
  • Create and implement exciting levels, which keep bringing new challenges to players
  • Balance levels based on data from analytics in order to optimize KPIs such as win‑rates, retention, and monetization
  • Prepare and execute special and seasonal events
  • Work closely with game designers and economy designers
Your Profile
  • 2‑3 years experience in level design for mobile games
  • Strong interest and passion for arcade type games
  • Creative- and out‑of‑the‑box thinker
  • Strong player empathy
  • Ability to analyze data in order to optimize levels
  • Familiarity with Unity is a plus
  • Strong desire to deliver results and ship top quality titles
  • Self‑organized and self‑motivated way of working
  • Strong team‑player mentality
  • Excellent written and verbal communication skills in English
Your Benefits
  • Join an international team, which has successfully developed this title from a prototype
  • Work in a highly creative environment with a super‑flat hierarchy
  • Work with teammates based in Montréal and in Europe. We have a highly experienced and very talented design‑team in based in Montréal
  • Experience start‑up spirit and the ability to have significant impact
  • Join a company with a 15‑year track‑record of developing and publishing our own games.
  • Earn a competitive salary
  • We are a remote‑first company
Seniority Level
  • Mid‑Senior level
Employment Type
  • Full‑time
Job Function
  • Design, Art/Creative, and Information Technology
Industries
  • Computer Games

If this strikes an interest, do send us your application in English!

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