Experience Designer - EA SPORTS FC

EA SPORTS

Vancouver

On-site

CAD 104,500 - 142,800

Full time

14 days+
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Benefits offered by this job

3 weeks vacation
10 days sick leave
Extended health/dental/vision coverage
Basic life insurance

Job summary

EA SPORTS in Vancouver is looking for an Experience Designer II to create immersive player experiences for EA SPORTS FC. The ideal candidate will have over 5 years of experience in product or UX/UI design, demonstrating a strong understanding of design principles and proven collaboration skills. This role involves working closely with various teams, driving the design of player flows, and enhancing overall user experiences. EA SPORTS offers a compensation range of CAD 104,500 - 142,800 along with comprehensive benefits.

Qualifications

  • 5+ years of experience in product, UI, or experience design.
  • Strong understanding of core UX principles.
  • Proficiency in design fundamentals, including layout and typography.
  • Experience creating design solutions including content and UI.
  • Strong design judgment and attention to detail.
  • Growth mindset and willingness to learn.

Responsibilities

  • Create visual design solutions using the FC Design System.
  • Drive design of player flows and UI experiences.
  • Collaborate with team members to ensure consistency.
  • Present design work and incorporate feedback.
  • Actively participate in team discussions.

Skills

Product design
UI design
UX principles
Prototyping
Communication
Collaboration

Tools

After Effects
Unity
Maya

Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Experience Designer II at EA SPORTS FC

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry‑leading video games. After nearly 30 years of creating genre‑defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere. With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

The Role

We at EA Sports have reached the next level of cohesion and craft by evolving into a modern Experience Design practice that brings UX and UI together, understanding that neither exists in a vacuum. The team is passionate and committed to developing an immersive player experience within FC. You will use your creativity, passion and knowledge of experience design, branding, and modern UI/UX practices to develop leading‑edge experiences for highly engaged Football Club fans. You will work closely with the Game Design Director and your partners from the Experience Design Team, Engineering, Game Design, Production, Researchers, Art Direction and Creative Direction to create experiences that surprise, delight and inspire millions of players around the world to play. In this role, you will focus on high‑quality execution, working within an established direction and collaborating closely with senior team members to bring concepts to life. This is an opportunity to do career‑defining work and be a part of EA's most successful franchise – EA SPORTS FC.

Qualifications
  • 5+ years of experience in product, UI, or experience design, with strong execution skills and the ability to deliver high‑quality work within established direction and guidance.
  • Strong understanding of core UX principles, including user flows, information hierarchy, interaction patterns, and player‑centred thinking.
  • Proficiency in core design fundamentals, including layout, information organization, typography, and an understanding of user behaviours and patterns.
  • Experience creating well‑crafted design solutions, including concepts, prototypes, content, and high‑fidelity UI, with a focus on usability, clarity, and alignment with product and accessibility standards.
  • Experience working within a Design System and contributing to maintaining consistency across experiences.
  • Strong design judgment, with the ability to balance attention to detail and speed based on context and priorities.
  • Contributes positively to the team by being open to feedback and continuously improving the quality of their work.
  • Able to clearly communicate design decisions thoughtfully, while remaining open to feedback and iteration.
  • Applies a user‑centred approach, considering player needs and behaviours when developing design solutions.
  • Reliable in delivering high‑quality work and meeting commitments in a fast‑paced environment.
  • Growth mindset, with a willingness to learn, adapt, and improve over time.
  • Comfortable collaborating with team members across disciplines with guidance from senior designers.
Responsibilities
  • Create visual and interactive design solutions using the FC Design System, with ownership over defined features or areas.
  • Drive the design of player flows, interaction patterns, and UI experiences, ensuring clarity, usability, and cohesion across the experience.
  • Collaborate with Design System owners and team members to ensure consistency and quality across designs.
  • Work closely with Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to drive feature development from concept to delivery.
  • Contribute to usability‑focused design thinking by considering player needs, behaviour patterns, and product goals in design solutions.
  • Present design work to peers and stakeholders, and incorporate feedback into iterations.
  • Actively participate in team discussions and contribute to improving design outcomes.
  • Share work, documentation, and learnings to support team collaboration.
Nice To Have
  • Motion design experience (After Effects)
  • AR, VR, or 3D design experience (Maya, Blender, C4D, KeyShot)
  • Experience working with UI in game engines (Unity, Unreal)
  • Understanding of game development pipelines and workflows
Pay Transparency - North America
Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA. In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Equal Opportunity Statement

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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