Edge ML Engineer for Immersive Games & LLMs

Electronic Arts

Vancouver

Presencial

CAD 120.000 - 180.000

Jornada completa

14 días+
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

Health/dental/vision coverage
Retirement plan
Paid time off

Descripción de la vacante

Electronic Arts is seeking a full-stack Machine Learning Engineer for EA SPORTS, focused on operationalizing and scaling ML pipelines to power personalized in-game experiences. The role spans edge deployment on consoles and PC, LLM optimization for content, and cross-team collaboration across Vancouver studios.

The position requires expertise in Python and C++/Java, plus hands-on work with Databricks, Trino, and Apache Airflow, aligned with production-grade systems. Hybrid work model in Canada.

Formación

  • BS in Computer Science, Mathematics, or related field, or equivalent experience.
  • LLM deployment, fine-tuning, and retrieval-augmented generation experience.
  • Proficiency in Python and C++ or Java.
  • Experience with Databricks, Trino, and Apache Airflow for production data/workflows.
  • Track record of building and maintaining ML applications in productized software.
  • Experience deploying models on edge devices across ML lifecycle.

Responsabilidades

  • Deploy and maintain end-to-end ML pipelines for robust data delivery and model performance.
  • Deploy ML models on gaming consoles and PC with platform optimizations.
  • Execute LLM deployment and optimization for in-game content.
  • Collaborate with game teams to ship high-impact features.
  • Promote ML best practices through demonstrations and talks.
  • Stay updated on ML advancements and prototype new opportunities within EA FC franchise.

Conocimientos

LLM deployment experience
Edge deployment

Educación

Bachelor's degree in CS/Math or related

Herramientas

Python
C++
Java
Databricks
Trino
Apache Airflow

Descripción del empleo

Electronic Arts is seeking a full-stack Machine Learning Engineer for EA SPORTS, focused on operationalizing and scaling ML pipelines to power personalized in-game experiences. The role spans edge deployment on consoles and PC, LLM optimization for content, and cross-team collaboration across Vancouver studios.

The position requires expertise in Python and C++/Java, plus hands-on work with Databricks, Trino, and Apache Airflow, aligned with production-grade systems. Hybrid work model in Canada.

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