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Un studio de développement de jeux vidéo à Montréal recherche un Développeur·euse Build & Release Senior pour gérer leur système de build. Vous serez responsable de l'automatisation des flux de travail et du maintien de la fiabilité du pipeline CI/CD. Une expertise en Jenkins et Unreal Engine est requise. Ce rôle offre une opportunité de travailler sur des titres AAA dans un environnement flexible et collaboratif.
// ENGLISH VERSION WILL FOLLOW //
Reporting style: TBD (English version).
Founded in 2021, Haven Studios is a game development studio headquartered in Montreal and a member of the PlayStation Studios family. Our goal was to build a studio of exceptional people we love working with where together we would make the kind of games we’ve always wanted to create.
At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports a culture of flexibility, focus and collaboration for our teams.
Our first game, a competitive action heist, is currently in development for PlayStation and PC. Come help us build a grounded, dynamic and evolving world focused on freedom, thrill and playfulness that will entertain and engage players for years to come.
Senior Build & Release System Developer – responsible for operation and maintenance of our build system that empowers Haven Game Studios game development. They will ensure high reliability of the system and all components, act as primary support for the game development team, help land builds, investigate build issues and design/implement additional features requested by the team.
The Senior Build & Release System Developer will report to the team’s Technical Producer.
Equal Opportunity Employer – Women, minorities, veterans, and people of all backgrounds are encouraged to apply.