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Développeur·euse Build & Release Senior/ Senior Build & Release System Developer

Haven Interactive Studios

Montreal

Hybrid

CAD 80,000 - 100,000

Full time

21 days ago

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Job summary

Un studio de développement de jeux vidéo à Montréal recherche un Développeur·euse Build & Release Senior pour gérer leur système de build. Vous serez responsable de l'automatisation des flux de travail et du maintien de la fiabilité du pipeline CI/CD. Une expertise en Jenkins et Unreal Engine est requise. Ce rôle offre une opportunité de travailler sur des titres AAA dans un environnement flexible et collaboratif.

Qualifications

  • L'expérience avec des plateformes cloud (GCP, AWS ou Azure) est un plus.
  • Connaissance des outils de gestion de configuration (ex: Ansible, SaltStack).
  • Expérience avec le déploiement de titres AAA sur plusieurs plateformes.

Responsibilities

  • Maintenir et développer des flux de travail automatisés pour les builds de jeux.
  • Supporter les besoins d'automatisation de la production de jeux.
  • Monitorer et corriger les problèmes de build pour assurer la fiabilité.

Skills

5+ ans dans un pipeline CI/CD de jeux vidéo
Expérience avec les systèmes Jenkins CI/CD
Connaissance d'Unreal Engine ou autre moteur de jeu AAA
Langages de programmation comme Rust, Java, Go, C# ou Python
Excellente connaissance des systèmes de contrôle de version
Excellente communication et service à la clientèle

Education

Baccalauréat en informatique ou technologie de l'information

Tools

Jenkins
Git
Terraform
Ansible
Job description
Développeur·euse Build & Release Senior / Senior Build & Release System Developer

// ENGLISH VERSION WILL FOLLOW //

Reporting

Reporting style: TBD (English version).

Company Overview

Founded in 2021, Haven Studios is a game development studio headquartered in Montreal and a member of the PlayStation Studios family. Our goal was to build a studio of exceptional people we love working with where together we would make the kind of games we’ve always wanted to create.

At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports a culture of flexibility, focus and collaboration for our teams.

Our first game, a competitive action heist, is currently in development for PlayStation and PC. Come help us build a grounded, dynamic and evolving world focused on freedom, thrill and playfulness that will entertain and engage players for years to come.

Position

Senior Build & Release System Developer – responsible for operation and maintenance of our build system that empowers Haven Game Studios game development. They will ensure high reliability of the system and all components, act as primary support for the game development team, help land builds, investigate build issues and design/implement additional features requested by the team.

Reporting

The Senior Build & Release System Developer will report to the team’s Technical Producer.

Responsibilities and Duties
  • Maintain existing and develop new automated workflows to build, package and release game builds
  • Maintain existing and develop new monitoring and alerting mechanisms
  • Maintain existing game developer build dashboard with QoL improvements
  • Support game production for their automation needs
  • Monitor and fix build issues to maintain high reliability of the CI/CD pipeline
  • Setup and maintain new on‑premise build machines
  • Optimize build iteration times and costs of operations
  • Deliver and publish
Minimum Qualifications
  • 5+ years operating a videogame CI/CD pipeline for a team of 200+ developers
  • Experience with Jenkins CI/CD systems (Jenkins and/or TeamCity)
  • Experience with Unreal Engine or other AAA game engine
  • Knowledge of programming language such as Rust, Java, Go, C# or Python
  • Excellent knowledge of version control systems (Perforce and/or Git)
  • Excellent customer service mindset and communication style
Bonus Qualifications
  • Experience with cloud platforms (GCP, AWS or Azure)
  • Knowledge of Infrastructure as Code principles and tools (e.g., Terraform)
  • Experience releasing AAA game titles on multiple platforms
  • Knowledge of configuration management tools (e.g., Ansible, SaltStack)
  • Knowledge of web‑based user interface technologies (React, Vue, etc)
  • Bachelor degree in Information Technology or Computer Science
  • Knowledge of deployment & packaging tools for common videogame platforms
EEO Statement

Equal Opportunity Employer – Women, minorities, veterans, and people of all backgrounds are encouraged to apply.

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