Data Scientist - Mobile Growth

Electronic Arts (EA)

Vancouver

Hybrid

CAD 100,000 - 139,500

Full time

14 days+

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Benefits offered by this job

3 weeks vacation per year
10 days sick time
Paid top-up to EI/QPIP benefits
Extended health/dental/vision coverage
Retirement plan

Job summary

A prominent gaming company in Vancouver is seeking a Data Scientist to join their Growth Analytics team. The role involves building models and experiments to inform marketing strategy, analyze marketing spend impact, and develop budget optimization tools. Candidates should have a Master's degree in a quantitative field and experience with Bayesian modeling, Python/R, and SQL. This position offers competitive compensation and promotes a hybrid work environment.

Qualifications

  • 2–5 years of experience in data science or analytics, ideally focused on marketing measurement or experimentation.
  • Familiarity with causal inference techniques and experimental design.
  • Ability to communicate technical results to non-technical stakeholders.

Responsibilities

  • Build Bayesian Hierarchical Media Mix Models to quantify marketing channel contributions.
  • Design and analyze geo-based incrementality experiments.
  • Lead design and analysis of retargeting experiments.

Skills

Bayesian modeling
Python
R
SQL
Marketing measurement

Education

Master’s degree in a quantitative field (e.g., Statistics, Econometrics)

Job description

Description & Requirements

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe, a place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Data & Insights (D&I) team harnesses the power of data to deliver transformative insights and solutions to EA game teams and players. D&I teams are involved in every aspect of data, driving strategy and governance; building powerful data and AI applications; and developing personalization, experimentation, and analytics tools, and more. When you join D&I, you’re joining a team of passionate experts working to enable more profound understanding, better ways of working, and more meaningful experiences for our players.

We’re looking for a sharp, curious, and collaborative Data Scientist to join our Growth Analytics team. You’ll work closely with media buyers to build models and experiments that inform our marketing strategy. Your insights will shape how we allocate budget, measure impact, and forecast performance across digital channels.

You’ll join a tight‑knit team of five data scientists and will report directly to the Senior Manager of Data Science. This is a hybrid role with an expectation of three in‑office days per week. The position is open to candidates based near any EA office in Canada.

Responsibilities
  • Build Bayesian Hierarchical Media Mix Models (MMMs) to quantify the contribution of marketing channels
  • Design and analyze geo‑based incrementality experiments and user‑level re‑engagement tests to measure the causal impact of marketing spend
  • Lead the design and analysis of retargeting experiments, applying A/B testing principles to evaluate incremental impact and guide campaign optimization
  • Develop budget optimization tools to support strategic decision‑making
  • Create forecasting models (e.g. Prophet) to project game performance
  • Translate model insights into actionable recommendations, collaborate closely with media buyers, and present results and insights to stakeholders
Qualifications
  • Master’s degree in a quantitative field (e.g., Statistics, Econometrics) and 2–5 years of experience in data science or analytics, ideally focused on marketing measurement or experimentation
  • Familiarity with MMMs, causal inference techniques (e.g., CausalImpact, Fixed Effect Regression), and experimental design
  • Strong experience with Python/R and SQL
  • Comfort working in a Bayesian modeling framework
  • Ability to communicate technical results to non‑technical stakeholders
Compensation and Benefits
  • Pay ranges for British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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