Character Concept Artist: Stylized Worlds & Fashion

Ravenwake Games

Vancouver

Sur place

CAD 85 000 - 128 000

Plein temps

Il y a 3 jours
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Résumé du poste

Singularity 6 in Los Angeles is seeking a talented Concept Artist to define the aesthetics of characters for our stylized game projects. You will collaborate with the Art Director and Character Team to shape visual direction, focusing on strong drawing fundamentals and a fashion-informed approach to character design.

The role emphasizes creativity, a willingness to learn, and the ability to contribute ideas within cross-disciplinary teams. Prior experience in games or animation is valued.

Qualifications

  • 1+ years of experience creating concept artwork for games, animation or films.
  • Proficiency in Photoshop and ability to learn new tools as needed.
  • Strong foundation in anatomy, shape design, perspective, drawing, composition and color theory.
  • Comfortable working in cross discipline teams to achieve a shared mission.
  • Excellent work ethic and self-motivation with ability to take feedback.

Responsabilités

  • Create high-quality character concepts with a strong understanding of fashion and costumes in a stylized setting.
  • 2D design skills and an understanding of stylization for video games.
  • Strong drawing and painting fundamentals.
  • Create illustrations that present ideas and inspire the team.
  • Clearly communicate ideas and collaborate with cross-discipline teams.
  • Explore a wide variety of ideas and push the boundaries of visual design

Connaissances

2D design
Stylization
Drawing
Painting
Photoshop
Learn new tools
Anatomy
Shape design
Perspective
Color theory
Communication
Cross-discipline collaboration
Visual problem solving
Work ethic

Outils

Photoshop
3D software

Description du poste

Singularity 6 in Los Angeles is seeking a talented Concept Artist to define the aesthetics of characters for our stylized game projects. You will collaborate with the Art Director and Character Team to shape visual direction, focusing on strong drawing fundamentals and a fashion-informed approach to character design.

The role emphasizes creativity, a willingness to learn, and the ability to contribute ideas within cross-disciplinary teams. Prior experience in games or animation is valued.

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