Character Concept Artist for Apex Legends

Electronic Arts Ltd

Vancouver

In loco

CAD 93.000 - 129.000

Tempo pieno

5 giorni fa
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Descrizione del lavoro

Electronic Arts is seeking a Concept Artist to join the Apex Legends team in Vancouver. You will create compelling character concepts, cosmetics, and visual identities while collaborating with Art Directors and external partners to maintain high visual quality.

The role emphasizes strong anatomy, design sense, and storytelling, with production-friendly concepts and involvement in 3D workflows and critiques to drive bold, iconic player experiences.

Competenze

  • 3+ years of experience as a Concept Artist in games or related industry.
  • Strong portfolio demonstrating anatomy, character design, gesture, color and lighting.
  • Production-ready concepts that communicate design intent.
  • Experience with 3D tools and digital painting software.

Mansioni

  • Collaborate with Art Lead to create character concept art that supports gameplay and visual identity.
  • Design high-quality characters, cosmetics and outfits aligned with style.
  • Apply anatomy, silhouette, color theory and lighting in concept work.
  • Translate direction into production-ready visual solutions.
  • Create character explorations conveying personality, culture, and world-building.
  • Support concept development with 3D block-ins, posing, lighting.
  • Participate in critiques and feedback sessions.
  • Review outsourced work to ensure consistency with quality standards.
  • Design within gameplay constraints and production pipelines.
  • Stay informed on new tools and workflows.

Conoscenze

Concept Art
Character Design
Collaboration
Storytelling

Strumenti

3D tools
Digital painting software

Descrizione del lavoro

Electronic Arts is seeking a Concept Artist to join the Apex Legends team in Vancouver. You will create compelling character concepts, cosmetics, and visual identities while collaborating with Art Directors and external partners to maintain high visual quality.

The role emphasizes strong anatomy, design sense, and storytelling, with production-friendly concepts and involvement in 3D workflows and critiques to drive bold, iconic player experiences.

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