CG Generalist (General Submission)

Curated

Vancouver

Remote

CAD 69,000 - 96,000

Full time

35 hours ago
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Job summary

Curated in Vancouver, BC (Remote) is seeking a CG Generalist to handle diverse 3D tasks including modeling, texturing, shading, lighting, rendering, and effects. You will drive asset look development and optimize render workflows while maintaining high production standards.

The role requires solid CG generalist experience with a broad toolset and the ability to balance quality with time constraints, working closely with the team across projects and sequences.

Qualifications

  • Solid CG generalist experience at a VFX studio.
  • Strong understanding of the CG pipeline and technical CG knowledge.
  • Background in character, mechanical, and animation.

Responsibilities

  • Publish assets and ensure team usability.
  • QC lighting setups for optimized render times and best practices.
  • Collaborate with compositors to ensure efficient, consistent renders.
  • Pivot between roles and projects as needed.
  • Maintain production quality across artistic and technical aspects.

Skills

CG generalist
CG pipeline
Time management

Tools

Maya
Houdini
Substance
Photoshop
ZBrush
Mari
Nuke
ShotGrid

Job description

Business Unit

Curated

Position

CG Generalist

Location

Vancouver, BC (Remote)

  • Pay Range: $50.00 - $70.00 CAD hourly
Position Summary

The CG Generalist is responsible for completing a diverse array of 3D-related tasks, maintaining a high degree of adaptability and a wide breadth of CG skills.

Main Duties

The CG Generalist proficiently completes 3D-related tasks including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects. They assist with developing look of a sequence, drives the creative and technical setup of assets, and ensures look consistency, optimized render times, and ease of use of assets. They are also responsible for the following:

  • Manages publishing of asset and conducts follow-ups to ensure team usability
  • QCs lighting setups of other Houdini TDs to ensure best practices, optimized render times, and methodologies
  • Works closely with compositors to ensure renders are efficient, consistent, and clean
  • Pivots between roles and projects as needed
  • Maintains aesthetic, creative, and technical quality standards of production
What You Bring

The ideal candidate will have solid prior CG generalist experience at VFX studio. They will have proven ability across various CG disciplines, strong understanding of CG pipeline, and strong technical CG knowledge. They will also have a strong background in character, mechanical, animation. Additional desired skills include:

  • Proven ability to balance quality of work with time constraints
  • Working knowledge of Maya, Houdini, Substance, Photoshop, Zbrush, Mari, Nuke, Shotgrid
  • Asset lookdev and shot lighting is done within Houdini, and rendered with Mantra and Karma
About The Company

Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.

Diversity And Inclusion At Company 3

Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.

It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.

  • The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.

The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.

The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.

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