Enable job alerts via email!

Audio Engineer

2K

Nova Scotia

On-site

CAD 70,000 - 90,000

Full time

Today
Be an early applicant

Job summary

A leading video game developer is looking for an experienced Audio Engineer to join their team in Nova Scotia. In this role, you will integrate sound effects and music into the game engine while collaborating with audio designers and programmers. Ideal candidates have 3-5 years of experience, strong skills in C# scripting, and familiarity with audio tools like Wwise and Unity. Relocation support may be offered for the right candidate.

Qualifications

  • Minimum 3-5 years experience in game audio engineering or similar role.
  • Strong understanding of audio engineering principles and techniques.
  • Experience working with version control systems.

Responsibilities

  • Design and implement audio technologies and tools.
  • Collaborate to integrate game mechanics with audio systems.
  • Create and maintain documentation for engineers and designers.

Skills

Audio engineering principles
C# scripting
Unity development
Wwise tools
Version control (Perforce, Git)
Database management
Organizational skills
Problem-solving

Tools

Unity
Wwise
REAPER
Job description
Audio Engineer

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an exciting opportunity for an experienced Audio Engineer to join our team of developers, creators, and fans who are passionate about the art and process involved in video game development.

In this role, you will collaborate with audio designers and gameplay programmers to bridge the gap between audio design and engineering, ensuring seamless integration of speech, sound effects, and music into our game engine.

Responsibilities
  • Contribute to the design and implementation of audio technologies and tools.
  • Contribute to audio implementation within Unity & audio middleware.
  • Collaborate with audio designers to translate creative vision into technical implementation.
  • Collaborate with gameplay programmers to integrate game mechanics with audio systems.
  • Build and maintain audio asset pipelines for efficient content delivery.
  • Develop custom tools and scripts to streamline audio implementation workflows and debugging.
  • Debug and resolve audio implementation issues across various build environments.
  • Create and maintain clear documentation for engineers and designers.
  • Keep current on technological developments and advancements in the game industry.
Qualifications
  • Minimum 3-5 years experience in game audio engineering or similar technical role.
  • Strong understanding of theoretical and practical audio engineering principles & techniques.
  • Strong proficiency with C# scripting.
  • Experience with Unity development.
  • Experience with Audiokinetic’s Wwise tools and libraries.
  • Experience working with version control systems (Perforce, Git).
  • Experience with database management.
  • Ability to research, analyze, and optimize code to meet performance requirements.
  • Excellent organizational skills with strong verbal and written communication.
  • Capacity to manage multiple tasks, prioritize responsibilities, and solve complex problems independently.
  • A dedicated work ethic and commitment to excellence.
  • Demonstrated initiative in self-guided learning.
Location/Relocation Requirements
  • Position based in Nova Scotia
  • Willingness to relocate to Nova Scotia is preferred
  • Relocation support may be available for the right candidate
  • Nova Scotia offers access to nature, cultural experiences, and a balanced lifestyle
Beneficial Qualifications
  • Experience with field and studio recording sessions.
  • Experience with REAPER and ReaScript API.
  • Passionate about playing and/or watching sports.
  • Passion for video games.
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.